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  • Re: Couple of questions.

    Hey Clairebear, We didn&#39;t make brushes for the Andriod cover. We sent some &#39;page furniture&#39; icons - that we use to create the ImagineFX logos - and asked him to turn them into Painter custom brushes. He used some, but not as brushes, I think he took them into ZBrush. The cover models eye-wings are based on one of the ...
    Posted to Help and support (Forum) by Tysall on November 20, 2009
  • Re: Would. You like to. Play. A game?

    HIYA! So, you&#39;ve seen which one we went for - D btw - and BIG thanks to Dan LuVisi for giving up his COD4 playing time to paint it. Everyone that commented on this thread picked up on all the plus and minus points we went through in selecting the cover image... And as Kaz said, interesting how we all see different things in an ...
    Posted to Comments and suggestions (Forum) by Tysall on November 19, 2009
  • Re: Would. You like to. Play. A game?

    kazky:oh bugger! tysall, you&#39;ve really started something now, banj is legendary with his movie quote knowledge, they are usually hidden within his comments, and now you&#39;ve probably just started another round. Trust me Kaz. No one. NO. One! Can match me for movie quotes... this might require a new thread. :)&nbsp; &nbsp;
    Posted to Comments and suggestions (Forum) by Tysall on November 13, 2009
  • Re: Would. You like to. Play. A game?

    Ha! Banj we park our cars in the same garage... (name the film. No Google]
    Posted to Comments and suggestions (Forum) by Tysall on November 13, 2009
  • Re: Would. You like to. Play. A game?

    I really want to reveal the answer but can&#39;t until the official on sale date... &nbsp; Want I can reveal is Banj is spot on...! With the film reference that is. I think it&#39;s actually &quot;Would you like to play a game of chess?&quot; And not SAW. SAW sucks. pt
    Posted to Comments and suggestions (Forum) by Tysall on November 13, 2009
  • Re: Would. You like to. Play. A game?

    He he [claps in excitement]. But why? What is it you like about the one you&#39;ve picked..?
    Posted to Comments and suggestions (Forum) by Tysall on November 11, 2009
  • Would. You like to. Play. A game?

    Delivered fresh off-the-press to the ImagineFX office today - codename: IFX51. Its the usually recycled rain forest of delights you&#39;ve come to expect from such a quality title, if not just that lil&#39; bit more awesome than the previous 50 issues. [Gulp! Swallows modesty pill]. So to celebrate the time of month newsagents all across the ...
    Posted to Comments and suggestions (Forum) by Tysall on November 11, 2009
  • Re: ImagineFX issue 50

    Gosh, I got a bit tearful reading some of your comments (I haven&#39;t had a lot of sleep recently. *cough*). I&#39;m not going to lie to you, issue 50 was a &#39;heart-breaker and life-taker&#39; of an issue... with a fair bit of emotional, spiritual and physical trauma to get it to the printers. But all those tears will be lost in time... ...
    Posted to Comments and suggestions (Forum) by Tysall on October 20, 2009
  • Re: Gettin' back in the game...

    And now for a bit of colour...... &nbsp;
    Posted to Sketches/WiP/Critique (Forum) by Tysall on July 21, 2009
  • Re: Gettin' back in the game...

    I don&#39;t really design the mag dood. We wrote a programme to do that. Problem is it became sentient and decided to move to High Wicombe to become the worlds first AI florist.... So I&#39;ve been replaced with a very long stick that Claire uses to hit my keyboard every ten minutes.... &nbsp; Jeez... where did that come from? Think I&#39;m ...
    Posted to Sketches/WiP/Critique (Forum) by Tysall on July 16, 2009
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