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A Frustration to Human Anatomy

Last post 09-07-2012, 7:25 AM by ElizaWy. 3 replies.
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  •  06-03-2012, 5:24 PM 388931

    A Frustration to Human Anatomy

    Attachment: Man 3.jpg

    I'm trying to learn human anatomy, and need to criticisms to progress. Please be harsh, i don't mind. I did use a reference for this, it was a pose on posemaniacs.com

     


  •  08-31-2012, 9:15 PM 397570 in reply to 388931

    Re: A Frustration to Human Anatomy

    Hey OverCast, sorry this is so long in getting a reply, your post must have fallen through the cracks but if you are still looking for a crit this is my 2 penny worth.

    You're biggest issues seem to be with proportions and the base skeletal structure. You seem to have a rudimentary knowledge of anatomy (you've picked up on the pecks, 6-pack and limb joints) so you're off to a good start, but you need to spend some time studying skeletons and Loomis-style manikins so you can better understand and judge how different parts of the body relate to others.

    I would also suggest using something other than Posemaniacs for reference. While it has it's uses, I find the muscle textures can sometimes make it hard to see where the true body contours are. Try using photos (or better yet a life class), preferably ones with some nice lighting so you can see muscle contours better.


    http://infinatepixel.deviantart.com/
  •  09-01-2012, 1:16 PM 397614 in reply to 397570

    Re: A Frustration to Human Anatomy

    Zinc said it perfectly. I would like to complete by suggestign you to spend a good time practicing, practicing and practicing, until you get some bacis knowledge, then it will be easier to check on your progress.
    Isis Sousa - CG Artist
    http://www.isissousadesigner.com

    IFX sketchbook: http://community.imaginefx.com/forums/397445/ShowThread.aspx#397445
  •  09-07-2012, 7:25 AM 398287 in reply to 388931

    Re: A Frustration to Human Anatomy

    I thought I'd add in my two cents, since I've used posemaniacs before.

    The body is a funny thing. It moves in ways you wouldn't expect it to. Skin falls in places you wouldn't expect, because of angles or fat or sag. A sense of the human skeleton is great, but there's a movement to the human form that it won't give you, and while posemaniacs is a decent tool for looking at the human body and figuring out what is going where, it can't do curves and movement justice.

    I've gotten a lot better at anatomy in the last month doing fifty gesture drawings every week (which is brutal if you haven't gotten form down, I know). There's a few sites out there that will flash a photograph of a model instead of a render and hold it there for a length of time, then switch it up. Try using this one: http://lovecastle.org/draw/  Block out the major shapes, and get a feel for movement and gesture. Anatomy is never as static as books and guides make it out to be.

     And good luck! :)


    My ImagineFX sketchbook: http://community.imaginefx.com/forums/thread/398286.aspx
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