Upload your portfolio today. Register here
 

Luxology Modo

Last post 11-04-2009, 8:21 PM by L'EnfantDuSamedi. 4 replies.
Sort Posts: Previous Next
  •  11-03-2009, 9:31 PM 253777

    Luxology Modo

    I'm just wondering if anyone else has worked with this wonderful 3D program yet? I'm primarily a 2D artist, working with sequential art for the most part, but have found a love for 3D(bordering on obsession according to my boyfriend) with Poser. My need to create clothing and highly imaginative characters of my own led me to trying to find a 3D program I could understand. I tried a number of them, from 3D Studio Max to Lightwave. Zbrush came close but turned out to be too much sculpting for me to do much with it.

    And then I found Modo. I cannot sing it's praises enough! It keeps enough of the 3D aspect of the other programs without all of the confusion and the hands-on aspect that I liked about Zbrush and that, as a 2D artist, I'm more used to in an imaging program interface. I've been able to do so much between all my programs with Modo being the link that connects them all that sometimes I can't believe that I'm actually making what I've been working on.  I've reached a whole new level as an artist and I'm even more excited to work on more!

     I really have to spread the word about it and wondering if anyone else loves it as much as I do.


    http://niteshadepromise.deviantart.com
    http://leenfantsamedi.blogspot.com/
    http://twitter.com/LeEnfantSamedi
    Filed under:
  •  11-04-2009, 9:23 AM 253881 in reply to 253777

    Re: Luxology Modo

    L'EnfantDuSamedi:
    sometimes I can't believe that I'm actually making what I've been working on.  I've reached a whole new level as an artist and I'm even more excited to work on more!

    That's a great position to be in! I've heard a lot of good things about Modo, mostly from people who have turned to it because they are fed up with the lack of development on cheaper, simpler modelers like Silo and Hexagon. It's very expensive though and many have said it is quite complicated compared to the programs mentioned. 

  •  11-04-2009, 7:27 PM 253994 in reply to 253881

    Re: Luxology Modo

    I spent a while playing with program demos, and have actually found Modo to be easier to work with than any other 3D program(Lightwave is a close second). Granted, I still have much much more to learn about it, but I find it much easier to learn with my method of simply jumping in and playing around with things. With everything else I had to look up tutorials and read so many books to even get started.

    My copy of Modo, I admit, was given to me from a friend who has it, but rest assured, because I love it so much every penny I can muster and find is going towards getting my own copy. It's definitely worth it in my opinion and I can see nothing but good things coming from it in the future!


    http://niteshadepromise.deviantart.com
    http://leenfantsamedi.blogspot.com/
    http://twitter.com/LeEnfantSamedi
  •  11-04-2009, 7:33 PM 253996 in reply to 253994

    Re: Luxology Modo

    L'EnfantDuSamedi:

    I spent a while playing with program demos, and have actually found Modo to be easier to work with than any other 3D program(Lightwave is a close second).

    Well it has a lot in common with Lightwave for very good reason, it was created by the team that left Newtek Stick out tongue. The latest version of Modo does look very interesting from what I've seen on Luxology's website, but at the moment I'm settling with Lightwave and waiting to see how far Lightwave Core develops.


    http://www.madhamsterstudios.co.uk
  •  11-04-2009, 8:21 PM 254007 in reply to 253996

    Re: Luxology Modo

    banjaxedmdt:

    Well it has a lot in common with Lightwave for very good reason, it was created by the team that left Newtek Stick out tongue.

    Well, that explains an awful lot! *LOL*

    Honestly, I think the guys at Newtek and Luxology can see things from both a 3D designer's side and a traditional artists side of things, which makes it easy for a transitioner to pick up 3D without being condescending or confusing but also keep with a strong interface for advanced 3D artists without babying them.

    I see a lot of similarities of that with Photoshop; Though I've been using it for over 10 years, I still discover new things every time I work in it. Modo seems to be one of those types of programs.


    http://niteshadepromise.deviantart.com
    http://leenfantsamedi.blogspot.com/
    http://twitter.com/LeEnfantSamedi
View as RSS news feed in XML