this forum seems very nice
and unpretentious and mixed.
I'm from Sweden
and in terms of art mostly work on improving my pencil (0.3) technique
(...rather I'm too lazy to start up PS) but I do paint with photoshop too...
only I don't... (and try out alot of 3D stuff and lots of stuff that makes for
a rather unoptimised depth of skills in alot of stuff).
All grayscale work here is drawn with a 0.3 pencil (combo with muji's
mechanical eraser pen ftw!) and mostly I use the PS filter "surface
blur" to some extent since the scanner picks up the highlights between the
ridges of the texture of the paper making them more grainy than they appear in
a rather global roomlight (good trick! can look almost like aquarelle if you
shade smoothly and then use surface blur (even 0.3 can be good for shading if
pressing softly, never befriended smudgesticks...)).
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I've been trying to break
completely free from all conventions and only use my intuition for drawing and
consideration and choose very discriminately what experience to use in order to
grow as an artist and not be chained by habit and other artists' conventions.
As a result I hardly have any ruitine or workflow anymore atm as it's almost
totally left my fingers as I've done it all by brain while I've tried this
experiment... makes you depressed when it turns out like if you were 12 again
when it doesn't work out, but I think I'm able to build a much more rigorous
vocabulary of elements of beauty as I find them from perception of life by
doing this... A favorite artist that might've inspired me to do so is helene
schjerfbeck who seems to have done the same thing when you look at her...
workography and its periods.
whoah.. I'm lengthy, but I
have no one to discuss art with so hope someone will excuse me.. I'd be really
entertained if someone with the same ideas and endeavors would give me critique
on my sketches or discuss their own work based on what I just talked about! :-)
feel free to use my sketchbook for loosely related lengthy discussions of any interesting kind that might come to mind even if they're not much related to any of my sketches :)
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070225
Some selected scans from the past few years.
I never learnt to draw proper
manga/anime-style but always kept on trying to make things round so the only
result I gained was enormously misproportioned heads and limbs on otherwise not
very stylyzed characters... no win... ~ ehm... a human face
usually doesn't give enough exercise for fine lighting details and wrinkles...
and misaligned teeth are easier to visualise... ~ anyone who likes shmups? :-)
shmup-ships are really fun to design as it's so difficult to make something
original when you can only rely on the figure from one angle to make it look
cool and comemmorable :-/, treasure designer dude is totally great.. I have
high expectations on rsg3's art even though I'm not sure I'll like the gameplay
more than rsg or iky. ~ anyone played toho? recognise the darts? :-B
~ ..I seldomly draw mecha but I had had alot of mechanical designs in my
head and hadn't brought them on paper and then I saw the mechas in senko no
ronde and they had alot of the elements I had been thinking about so I had to
try them out myself. the blunt end-surfaces were the main thing in what I'd
been imagining and indeed it's very stylish for futuristic mechdesign.. thick
volumes of metal.. not just boxy plate like on a cupboard-like gundam.. I hate
those garagedoor-like missileclusterdoors on gundams, well.. they're out of
style since long..
I think it
was half a year ago.. I watched star wars and noticed during the whole movie
what a vertically short nose leia has... and I could see that it looked
perfectly normal and even good.. but it's so very shorter and more compact than
the noses I usually drew so I started looking at my drawings from this point of
view and noticed how absolutely weird I had been drawing noses... they didn't
extend out from the face but ran downwards along some prolonged space that's
never that long...
I had thought this next face looked great... but the nose and midface space is
just totally proportionless.

so I started minding the chin mouscles that
connect up against the nose bone and noticed how easy it is to measure when you
know every part of the face and hard pack the space between... heh.. like ibsen
dramaturgy... no.. hah well anyway I guess it's much easier if you really
familiarise yourself with every little mouscle or organ in the chain from one
part of a limb to the other.. then I won't have difficulties with proportions
I'd like to believe...
I've drawn countless faces like these and when
I look back on them now after finally constantly reminding myself to build the
face from connected parts without any dead space I realise how blind you get
for something you get used to... it feels like you payed off an overdue rent
when you finally realise why something you could never get right got wrong ;¨0
=3 ...now I just need to not forget about it again... trying to break down
habbits is hard...
this one looks like an alien... not being sure of exactly what
components make up the face and how they work together made me incapable of
controlling the outcome as in personality, age, gender-distinction etc.. well,
those scans of the loomis books on figure drawing are worth hunting down if one
is enslaved to some unhealthy manga style habbit...
I'm always just scribling out the figure so I can spend time on lighting and decoration... bad habbit for learning.
characters from a story. this androgynous looking handsome guy has been like some silly quest of mine to depict the most beautiful man I can achieve while trying to keep it relatively clear which sex he is. This might be the best face so far even though it has alot of flaws from an anatomic pov.. the boy is thinking he hasn't turned the page for an hour.. (swedish)
these characters are quite reccuring as many other.. they're from stories that develope by them selves or when I draw.. it makes drawing a whole lot more fun. ..appart from noses I'm just now mending my problem with necks... his poloneck only makes it look even more silly.... he looks like an alerted hen..
it struck me that I had NEVER seriously tried to draw a nude man from head before.. only women (now why is that?.. hmmm...) from head and only men during croqui lessons.. I had to erase a whole lot before I could do Ken's stunning manlihood justice... face didn't turn out right though...
Head Scientist Cibo (from Tsutomu Nihei's BLAME!) the coolest person under ground for sure. (I exchanged her computer for a diesel generator... seemed further rad)
that boy again, older. too long neck.. he was supposed to peer into you sort of which is odd... that I had that thought but didn't realise the head must stick more foreward..
cool dude from another story suited for a graphic novel I hope I'll get time for in a few years, it's getting alot of material lately. whoa, his neck really takes the price!
another character from another story, couldn't get the leg right, I've just recently stopped rendering from top down like some printing machine and sketching the whole bodies first.
another character from the story with the boy and that androgynous looking guy.
I've always
joked to myself about the cool silent and misunderstood (and too dangerous to
their surroundings to make friends) magic/mechauponstumbling/esp
transferstudents in anime like clamps X and the likes... they are a very funny
stereotype.. I wish gainax would make a comedy anime with one of those.
though... "black peter pan" in esprade is totally ultrarad, no doubt
about it... still the best shmup ever... ~ I like intelectual looking
androgynous persons with strangely aged eyelids (intricate wrinkles! I can't
wait to get mine!), glasses and hairbuns... ~ if someone thinks the
headpiece that pose-study figure is wearing is rather stupid refer to
yoshitoshi abe's legacy of such illustrations in artbooks and manga... actually
I started out inspired by takehiko inoue's great sense for poses in vagabond
but seriosity dropped with patience and then I just had to add that... ~
the pic with the guy holding the umbrella and looking sort of strangely
childish and androgynous is a guy... didn't get the face right.. it's difficult
to learn what exactly makes a face masculine or feminine.. I guess I should do
more experimental modeling... I mean I never liked burly heroes as little so
sephiroth easily defined my beauty ideal as it had been kind of only elves
before that.. haha.. how very typical.. anyway.. but it's so damn hard to
actually device new and believable fair man faces... shinkawa sure is good and
he's more influenced from american 80:ies ideals... I think probably the most
beautiful male face might probably come from that rare french gene, or that
rare russian gene... well.. then there's gackt.. well anyway... Oh, yeah
ryoichi endo of former soft ballet! chuxy he has good genes!.. well... ~ I realised I draw too few mundane, believable faces so I drew a cheesy count and countess who's pose outsmarted me to such a degree that I gave her two left foots x¨/
~
cool backpackdesign huh? looks sort of medieval but with a modern backpack
technology :-3... knowledge that might survive other knowledge like computers
if our civilisation would be knocked back to horses and firewood... ~
AND WARNING LAST PIC, IT HAS NUDITY... a quite pleasing
anatomy study from head.. I wish I could've had more crouqui classes where the
teacher asked the model to deform muscles, exemplify bone and tendon surfacing
etc.. or whatever that's called...
that boy again.. tried to express a bit more personality.. he looks a bit goofy though, as with the backpack.. his lips are odd.. he was supposed to make a funny face but they'd had to have come forward more for it to be natural...
usually I'm tired in the morning but one morning I woke up at 5am for no reason and couldn't sleep (must've been ufo a.g-drive radiation symptoms) so I lay awake and thought about alot of things and I was struck by the unfeasibility in of the anatomy of almost all mythological bewinged creatures... take dragons for instance.. many artists draw them with wings just
popping out of their back... how?? hellooo ribcage? and one shouldersystem
would interfere with the other so you can't have a dragon with both strong
arms/fore legs and potent wings... anyways I let the dragons hang the cliff and
gave the humanoid flyers some thought.. after much thought I came to the
conclusion that this kind of anatomy is the only possible way if the creature
is supposed to look reasonably human at all.. though I quickly realised they'd
have to have so small lower bodies that they wouldn't be very man-like at all
anyway... anyway, this rather stupidfromthebeginning concept seemed less like a
mamal and more like an egglayer.. (and besides to break out of the egg it'd
need atleast a beeklike nose which is very cute.. like in wind waker).. and
then since it eats the yellow of the egg instead of breast milk they wouldn't
have human breast either... that'd be impractical for flying anyway... in that
old elfquest series (vargryttarna) there're some flying dudes with veery thin
limbs.. I guess that's the solution.. but still long legs would be
impractical.. I put extra fins on the legs for that reason but not sure if it
weighs back the favor... (come to think of it, an old magic t.g.-card had such a birdman with
legfins/wings.. some colorful feathercoat...)
I really
like inoue's kind of semi-handsome, semi-drugaddict kind of hero-face like
takezo's and that other guy who comes back with ball and cicle... he sways
between drawing takezo sort of unblessed with looks and very handsome... you'd
think you'd be bothered but I didn't seem to mind... ~ another depiction
of the ultimate badass tsfh.. ~ I already made it totally unrealistic..
sure she has big nice chest, shoulder and back mouscles but that lower body
would never work for flight... wind waker modle was actually more realistic in
its cartoonishness.. ~ looong limbs but hey nice
bangs! ~ bolt crank... ... whataguy... ~ trying to make that androgynous guy more real but it turned out like too much of a bland armani-face... but nice shading exercise.. ~ two characters from a scifistory set in space.. the guy on the left, juno has always been a sort of honest reflection of my own personality in the story so I gave him my face aswell... hence the use of him as my avatar.. which would be me.. ~ record of lodoss war was the first anime I watched when it was first stocked by alvglans (sweden) along with n.g.e... I still think ashraam is on the top 3 coolest handsome antagonists of all time.. he turned out rather unattractive here though so I lost interest (+ his armour would've been alot of work..) ~ another try to draw a more mundane character... still I'm free to choose the time and fashion :-3

another character for that story with the guy with the nice bangs and
cool gadgets... I tried to not hold back on any ideas cause it'd be tricky to
draw such clothes or anything... so girly jumpers, a dim plastic raincoat with
detachable arms and a big scarf but I could've added some more details to
him... I'd like a rain coat like that.. detachable arms great innovation! ;¨D
first time I've achieved the notion of someone actually in motion.. walking I
think.. another character for that story with the guy with the nice bangs and
cool gadgets... I tried to not hold back on any ideas cause it'd be tricky to
draw such clothes or anything... so girly jumpers, a dim plastic raincoat with
detachable arms and a big scarf but I could've added some more details to
him... I'd like a rain coat like that.. detachable arms great innovation! ;¨D
first time I've achieved the notion of someone actually in motion.. walking I think..

the antagonist of that latter story.. I tried to really make his looks peculiar because he's supposed to be a very excentric and ambitious person and also rather handsome (and 150 tall) ...my idea for a rare look was a half asian, half russian with a lucky compatibility of genes giving him good looks (but too bad not height)... so japanese russian seems like a very funny mix cause he can be prejuduce and stubborn and willing to compromise everything for his ambition like one of the stereotypes of a japanese person and ..hmm I need to dig up some funny stereotypes on typically russian personalities... anyway he collects historical army equipment and uniforms of all (fashionable) types and doesn't really sympathise with any historical side in wars that he obsess over (rather almost cosplays in all kinds of historical uniforms without any interest as to what they may stand for) but rather idolise big military leaders as successfull strong achievers etc etc... he's upper class and very snug (worst thing he knows is not having to do work that's beneith him but the dread of the new winters uniform model being even less fashionable than the last that apparently stuck for 8 years!.. he'd have to switch devisions in the military police force (where he's working fresh out of academy or something...)).

that antagonist and his girlfriend. it's very challanging to really draw the same face over and over again but it's alot more fun to draw a character you've built up a personality around than just cool looking dudes(tm) and it's easier to guide yourself to draw the face right every time if every part of it is supposed to make him look like as if he had that personality.

this snug smirk was a success :-3 he looks like an annoyingly snug person who's being snug about his own success... he's picked out some pilot uniform from his private collection which
actually lets him (with the help of other forgery skills one might be suprised
of him having (studied parts of the spy academy curiculum)) disguise himself to take a transport
pilot job (flight sim highscores.. no probs, selfconfidence; check!) to get away from his
drudgerous job to persue his personal vendetta with those other protagonists...
(who are as suprised every time he showes up in the thick of it without the
presence of his division nor superiors... kind of like that dude at small quakeparties who
always and only jumped around and butted in on other peoples duels fragging everyone in the confusion... time after time... systematicly... ...very tedious..)

I needed to practice drawing a bit larger and I wanted a portrait of that antagonist dude and with more detail... had to toss three tries before I got the proportions right since it's so hard to draw big when you're not used to it but also since a big portrait requires more accuracy :/... his forehead got very flat.. should've zoomed out on occasions. Links to coloured version (heh looks more like that redhaired, whip-dude of kojima's in whatever chastlevania he was in, with those colours..). maybe his facial features are too strongly defined... nose got too neat but otherwise he kind of looks like the proposed ethnicity I guess :>
070225 bye
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