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nim's sketchbook (nsfw)

Last post 04-22-2009, 12:01 PM by Shady Lane. 25 replies.
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  •  02-25-2007, 11:21 PM 18054

    nim's sketchbook (nsfw)

    this forum seems very nice and unpretentious and mixed.

    I'm from Sweden and in terms of art mostly work on improving my pencil (0.3) technique (...rather I'm too lazy to start up PS) but I do paint with photoshop too... only I don't... (and try out alot of 3D stuff and lots of stuff that makes for a rather unoptimised depth of skills in alot of stuff).
    All grayscale work here is drawn with a 0.3 pencil (combo with muji's mechanical eraser pen ftw!) and mostly I use the PS filter "surface blur" to some extent since the scanner picks up the highlights between the ridges of the texture of the paper making them more grainy than they appear in a rather global roomlight (good trick! can look almost like aquarelle if you shade smoothly and then use surface blur (even 0.3 can be good for shading if pressing softly, never befriended smudgesticks...)).

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    I've been trying to break completely free from all conventions and only use my intuition for drawing and consideration and choose very discriminately what experience to use in order to grow as an artist and not be chained by habit and other artists' conventions. As a result I hardly have any ruitine or workflow anymore atm as it's almost totally left my fingers as I've done it all by brain while I've tried this experiment... makes you depressed when it turns out like if you were 12 again when it doesn't work out, but I think I'm able to build a much more rigorous vocabulary of elements of beauty as I find them from perception of life by doing this... A favorite artist that might've inspired me to do so is helene schjerfbeck who seems to have done the same thing when you look at her... workography and its periods.

    whoah.. I'm lengthy, but I have no one to discuss art with so hope someone will excuse me.. I'd be really entertained if someone with the same ideas and endeavors would give me critique on my sketches or discuss their own work based on what I just talked about! :-)

    feel free to use my sketchbook for loosely related lengthy discussions of any interesting kind that might come to mind even if they're not much related to any of my sketches :) 

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    070225

    Some selected scans from the past few years. 


     

    I never learnt to draw proper manga/anime-style but always kept on trying to make things round so the only result I gained was enormously misproportioned heads and limbs on otherwise not very stylyzed characters... no win... ~ ehm... a human face usually doesn't give enough exercise for fine lighting details and wrinkles... and misaligned teeth are easier to visualise... ~ anyone who likes shmups? :-) shmup-ships are really fun to design as it's so difficult to make something original when you can only rely on the figure from one angle to make it look cool and comemmorable :-/, treasure designer dude is totally great.. I have high expectations on rsg3's art even though I'm not sure I'll like the gameplay more than rsg or iky. ~ anyone played toho? recognise the darts? :-B ~ ..I seldomly draw mecha but I had had alot of mechanical designs in my head and hadn't brought them on paper and then I saw the mechas in senko no ronde and they had alot of the elements I had been thinking about so I had to try them out myself. the blunt end-surfaces were the main thing in what I'd been imagining and indeed it's very stylish for futuristic mechdesign.. thick volumes of metal.. not just boxy plate like on a cupboard-like gundam.. I hate those garagedoor-like missileclusterdoors on gundams, well.. they're out of style since long..

    I think it was half a year ago.. I watched star wars and noticed during the whole movie what a vertically short nose leia has... and I could see that it looked perfectly normal and even good.. but it's so very shorter and more compact than the noses I usually drew so I started looking at my drawings from this point of view and noticed how absolutely weird I had been drawing noses... they didn't extend out from the face but ran downwards along some prolonged space that's never that long...
    I had thought this next face looked great... but the nose and midface space is just totally proportionless.

    so I started minding the chin mouscles that connect up against the nose bone and noticed how easy it is to measure when you know every part of the face and hard pack the space between... heh.. like ibsen dramaturgy... no.. hah well anyway I guess it's much easier if you really familiarise yourself with every little mouscle or organ in the chain from one part of a limb to the other.. then I won't have difficulties with proportions I'd like to believe...

    I've drawn countless faces like these and when I look back on them now after finally constantly reminding myself to build the face from connected parts without any dead space I realise how blind you get for something you get used to... it feels like you payed off an overdue rent when you finally realise why something you could never get right got wrong ;¨0 =3 ...now I just need to not forget about it again... trying to break down habbits is hard...

    this one looks like an alien... not being sure of exactly what components make up the face and how they work together made me incapable of controlling the outcome as in personality, age, gender-distinction etc.. well, those scans of the loomis books on figure drawing are worth hunting down if one is enslaved to some unhealthy manga style habbit... I'm always just scribling out the figure so I can spend time on lighting and decoration... bad habbit for learning.

    characters from a story. this androgynous looking handsome guy has been like some silly quest of mine to depict the most beautiful man I can achieve while trying to keep it relatively clear which sex he is. This might be the best face so far even though it has alot of flaws from an anatomic pov.. the boy is thinking he hasn't turned the page for an hour.. (swedish) 

    these characters are quite reccuring as many other.. they're from stories that develope by them selves or when I draw.. it makes drawing a whole lot more fun. ..appart from noses I'm just now mending my problem with necks... his poloneck only makes it look even more silly.... he looks like an alerted hen..

    it struck me that I had NEVER seriously tried to draw a nude man from head before.. only women (now why is that?.. hmmm...) from head and only men during croqui lessons.. I had to erase a whole lot before I could do Ken's stunning manlihood justice... face didn't turn out right though...

    Head Scientist Cibo (from Tsutomu Nihei's BLAME!) the coolest person under ground for sure. (I exchanged her computer for a diesel generator... seemed further rad) 

    that boy again, older. too long neck.. he was supposed to peer into you sort of which is odd... that I had that thought but didn't realise the head must stick more foreward..

    cool dude from another story suited for a graphic novel I hope I'll get time for in a few years, it's getting alot of material lately. whoa, his neck really takes the price!

    another character from another story, couldn't get the leg right, I've just recently stopped rendering from top down like some printing machine and sketching the whole bodies first.

    another character from the story with the boy and that androgynous looking guy.


         
     

    I've always joked to myself about the cool silent and misunderstood (and too dangerous to their surroundings to make friends) magic/mechauponstumbling/esp transferstudents in anime like clamps X and the likes... they are a very funny stereotype.. I wish gainax would make a comedy anime with one of those. though... "black peter pan" in esprade is totally ultrarad, no doubt about it... still the best shmup ever... ~ I like intelectual looking androgynous persons with strangely aged eyelids (intricate wrinkles! I can't wait to get mine!), glasses and hairbuns... ~ if someone thinks the headpiece that pose-study figure is wearing is rather stupid refer to yoshitoshi abe's legacy of such illustrations in artbooks and manga... actually I started out inspired by takehiko inoue's great sense for poses in vagabond but seriosity dropped with patience and then I just had to add that... ~ the pic with the guy holding the umbrella and looking sort of strangely childish and androgynous is a guy... didn't get the face right.. it's difficult to learn what exactly makes a face masculine or feminine.. I guess I should do more experimental modeling... I mean I never liked burly heroes as little so sephiroth easily defined my beauty ideal as it had been kind of only elves before that.. haha.. how very typical.. anyway.. but it's so damn hard to actually device new and believable fair man faces... shinkawa sure is good and he's more influenced from american 80:ies ideals... I think probably the most beautiful male face might probably come from that rare french gene, or that rare russian gene... well.. then there's gackt.. well anyway... Oh, yeah ryoichi endo of former soft ballet! chuxy he has good genes!.. well... ~ I realised I draw too few mundane, believable faces so I drew a cheesy count and countess who's pose outsmarted me to such a degree that I gave her two left foots x¨/ ~ cool backpackdesign huh? looks sort of medieval but with a modern backpack technology :-3... knowledge that might survive other knowledge like computers if our civilisation would be knocked back to horses and firewood... ~ AND WARNING LAST PIC, IT HAS NUDITY... a quite pleasing anatomy study from head.. I wish I could've had more crouqui classes where the teacher asked the model to deform muscles, exemplify bone and tendon surfacing etc.. or whatever that's called...

    that boy again.. tried to express a bit more personality.. he looks a bit goofy though, as with the backpack.. his lips are odd.. he was supposed to make a funny face but they'd had to have come forward more for it to be natural...

    usually I'm tired in the morning but one morning I woke up at 5am for no reason and couldn't sleep (must've been ufo a.g-drive radiation symptoms) so I lay awake and thought about alot of things and I was struck by the unfeasibility in of the anatomy of almost all mythological bewinged creatures... take dragons for instance.. many artists draw them with wings just popping out of their back... how?? hellooo ribcage? and one shouldersystem would interfere with the other so you can't have a dragon with both strong arms/fore legs and potent wings... anyways I let the dragons hang the cliff and gave the humanoid flyers some thought.. after much thought I came to the conclusion that this kind of anatomy is the only possible way if the creature is supposed to look reasonably human at all.. though I quickly realised they'd have to have so small lower bodies that they wouldn't be very man-like at all anyway... anyway, this rather stupidfromthebeginning concept seemed less like a mamal and more like an egglayer.. (and besides to break out of the egg it'd need atleast a beeklike nose which is very cute.. like in wind waker).. and then since it eats the yellow of the egg instead of breast milk they wouldn't have human breast either... that'd be impractical for flying anyway... in that old elfquest series (vargryttarna) there're some flying dudes with veery thin limbs.. I guess that's the solution.. but still long legs would be impractical.. I put extra fins on the legs for that reason but not sure if it weighs back the favor... (come to think of it, an old magic t.g.-card had such a birdman with legfins/wings.. some colorful feathercoat...)

    I really like inoue's kind of semi-handsome, semi-drugaddict kind of hero-face like takezo's and that other guy who comes back with ball and cicle... he sways between drawing takezo sort of unblessed with looks and very handsome... you'd think you'd be bothered but I didn't seem to mind... ~ another depiction of the ultimate badass tsfh.. ~ I already made it totally unrealistic.. sure she has big nice chest, shoulder and back mouscles but that lower body would never work for flight... wind waker modle was actually more realistic in its cartoonishness.. ~ looong limbs but hey nice bangs! ~ bolt crank... ... whataguy...  ~ trying to make that androgynous guy more real but it turned out like too much of a bland armani-face... but nice shading exercise.. ~ two characters from a scifistory set in space.. the guy on the left, juno has always been a sort of honest reflection of my own personality in the story so I gave him my face aswell... hence the use of him as my avatar.. which would be me.. ~ record of lodoss war was the first anime I watched when it was first stocked by alvglans (sweden) along with n.g.e... I still think ashraam is on the top 3 coolest handsome antagonists of all time.. he turned out rather unattractive here though so I lost interest (+ his armour would've been alot of work..) ~ another try to draw a more mundane character... still I'm free to choose the time and fashion :-3

    another character for that story with the guy with the nice bangs and cool gadgets... I tried to not hold back on any ideas cause it'd be tricky to draw such clothes or anything... so girly jumpers, a dim plastic raincoat with detachable arms and a big scarf but I could've added some more details to him... I'd like a rain coat like that.. detachable arms great innovation! ;¨D first time I've achieved the notion of someone actually in motion.. walking I think.. another character for that story with the guy with the nice bangs and cool gadgets... I tried to not hold back on any ideas cause it'd be tricky to draw such clothes or anything... so girly jumpers, a dim plastic raincoat with detachable arms and a big scarf but I could've added some more details to him... I'd like a rain coat like that.. detachable arms great innovation! ;¨D first time I've achieved the notion of someone actually in motion.. walking I think..

    the antagonist of that latter story.. I tried to really make his looks peculiar because he's supposed to be a very excentric and ambitious person and also rather handsome (and 150 tall) ...my idea for a rare look was a half asian, half russian with a lucky compatibility of genes giving him good looks (but too bad not height)... so japanese russian seems like a very funny mix cause he can be prejuduce and stubborn and willing to compromise everything for his ambition like one of the stereotypes of a japanese person and ..hmm I need to dig up some funny stereotypes on typically russian personalities... anyway he collects historical army equipment and uniforms of all (fashionable) types and doesn't really sympathise with any historical side in wars that he obsess over (rather almost cosplays in all kinds of historical uniforms without any interest as to what they may stand for) but rather idolise big military leaders as successfull strong achievers etc etc... he's upper class and very snug (worst thing he knows is not having to do work that's beneith him but the dread of the new winters uniform model being even less fashionable than the last that apparently stuck for 8 years!.. he'd have to switch devisions in the military police force (where he's working fresh out of academy or something...)).

    that antagonist and his girlfriend. it's very challanging to really draw the same face over and over again but it's alot more fun to draw a character you've built up a personality around than just cool looking dudes(tm) and it's easier to guide yourself to draw the face right every time if every part of it is supposed to make him look like as if he had that personality.

    this snug smirk was a success :-3 he looks like an annoyingly snug person who's being snug about his own success... he's picked out some pilot uniform from his private collection which actually lets him (with the help of other forgery skills one might be suprised of him having (studied parts of the spy academy curiculum)) disguise himself to take a transport pilot job (flight sim highscores.. no probs, selfconfidence; check!)  to get away from his drudgerous job to persue his personal vendetta with those other protagonists... (who are as suprised every time he showes up in the thick of it without the presence of his division nor superiors... kind of like that dude at small quakeparties who always and only jumped around and butted in on other peoples duels fragging everyone in the confusion... time after time... systematicly... ...very tedious..)

    I needed to practice drawing a bit larger and I wanted a portrait of that antagonist dude and with more detail... had to toss three tries before I got the proportions right since it's so hard to draw big when you're not used to it but also since a big portrait requires more accuracy :/... his forehead got very flat.. should've zoomed out on occasions. Links to coloured version (heh looks more like that redhaired, whip-dude of kojima's in whatever chastlevania he was in, with those colours..). maybe his facial features are too strongly defined... nose got too neat but otherwise he kind of looks like the proposed ethnicity I guess :>


    070225 bye


    IFX sketchbook - IFX gallery
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  •  02-26-2007, 8:58 AM 18127 in reply to 18054

    Re: nim's sketchbook

    Wow! Amazingly long post :D   ... but the pics are amazing too, keep 'em coming - you have the skillz Cool

    My dA page

    My ImagineFX portfolio
  •  02-26-2007, 12:34 PM 18147 in reply to 18127

    Re: nim's sketchbook

    Nice stuff, your drawing all looks so delicate and some real thought put into your characters, welcome to the board!
    The sooner you fall behind the more time you'll have to catch up.

    Check Out My Sketchbook


    -SmartKyle-
  •  02-26-2007, 3:00 PM 18193 in reply to 18147

    Re: nim's sketchbook

    I love your sketching style.  You've got some nice ideas and characters.  Keep 'em coming!

    Photo Sharing and Video Hosting at Photobucket
  •  03-08-2007, 4:18 AM 20745 in reply to 18193

    Re: nim's sketchbook

    wow Nim, your pencil quality in these are amazing. I love the sketchbook look of the whole thread. great work to say the least!





    "Live life like a fantasy. Reality is only in your mind!" - Fabledgoat
  •  03-08-2007, 8:02 AM 20756 in reply to 20745

    Re: nim's sketchbook

    You have a nice light touch Nim, full of sensitiviity to the subtleties of tone.  0.3 mechanical pencil has been my weapon of choice for many years now.  I don't know what grade lead you prefer, but I used to like 'F', when I could get it.  Still quite hard but a bit darker than 'H'.

    I look forward to seeing more.  NIce stuff.
    Nick 


    http://nickillus.co.uk
  •  03-08-2007, 10:14 AM 20767 in reply to 20756

    Re: nim's sketchbook

    Wow your work is really lovely. If your drawings had a sex they'd be feminine, lol. Looking forward to seeing more of your sketches! Keep up the great work!!

    Big Smile

    Cx


    2Kgames.com

    :} My Sketchbook!! <Updated daily> :}

    "I Like Penguins"
  •  03-08-2007, 6:23 PM 20844 in reply to 20767

    Re: nim's sketchbook

    Thanks everyone for the comments!

    Nickillus: About what lead quality I prefer I always forget. I think it's somewhere towards soft but not when it gets fat and sort of blackish. I think the crisp and silvery quality of graphite makes it the superior monocrome drawing medium!, fat media such as coal or pastel doesn't have the depth graphite does :-)

    Chermilla: I definately like the idea that my drawings would be feminine, since to me it denotes elegance which is what I try to achieve most in my drawings!


    IFX sketchbook - IFX gallery
  •  03-09-2007, 3:06 PM 21095 in reply to 20844

    Re: nim's sketchbook

    I absolutely love your style. I am usually into heavier harsher lines but your marks just lead my eye softly round your characters. Lots of expression in them for me. Keep it up the good work :) 5 stars from me
  •  03-09-2007, 4:35 PM 21126 in reply to 21095

    Re: nim's sketchbook

    Great Style! Love the soft lines. And the characters have a lot of personality.

    2009 Sketchbook
  •  03-15-2007, 9:19 PM 22610 in reply to 18054

    Re: nim's sketchbook

    Thanks for the praise :>
    I have been busy with programming and Dominance War II entry (really hope I'll finish it in time and also have time for the IFX manga compo!). I'll soon show alot more interesting stuff in that thread.

    but I made a kind of nice attempt at a big size (most of surface on an A4 paper in my measures) portrait which got very distorted as I expectedly forgot to "zoom out" while I was drawing (I like to keep my head as close to the paper as a dog to his food when I draw...) but I played around with colourising it later which was more fun than looking at the original drawing x¨) here's the colourised pic (big rez cause it's my wallpaper currently..)
     
    remove the "_sb" from filename in url to see without surface blur.


    IFX sketchbook - IFX gallery
  •  03-18-2007, 6:53 PM 23122 in reply to 22610

    Re: nim's sketchbook

    finally done with the design of the inner layer of armour for my warrior-dude for the dominance war 2 compo.

    check my DWII thread for further progress on this guy.
    tried to do all this directly in ps but I didn't get as creative as with pencil but I don't have a lightboard so now I'll have to add the ceramics armour layer in ps.. check my DWII thread for the progress on this.. I'll probably not post anything here until after the compo... lawks, I'm so incredibly slow... *sweats*

     


    IFX sketchbook - IFX gallery
  •  03-18-2007, 7:09 PM 23123 in reply to 23122

    Re: nim's sketchbook

    Your style is awesome :D It's kinda realistic but illustrative at the same time.  I love the tone and the amount of detail you put in.  It's very delicate but very strong, if you understand my meaning xD  You're very good at making yours characters unique and induvidual - they don't all feel like the same person. Keep it up!
    "Be who you are and what you want, because those who mind don't matter, and those who matter don't mind" - Dr. Suess
  •  04-06-2007, 7:25 PM 26490 in reply to 23123

    Re: nim's sketchbook

    Dozaloz: thanks!!

    I was considering that dominance war ii guy..

    don't you think sheeplike people like this make those high chinbones and the recesses going down from the eyes that both seem to denote intellect seem more suitable? I mean those characteristics are naturally sheeplike :-P

    I need to practice more exaggerated creases! bumskee's are so cool...
    ...and then my intellect took a break...

    hah I thought her eyes looked funny so I tried that face and looks like you can't raise the brow of the eye you close while frowning the brow of the eye that's open... interesting.. sort of like when I realised the eye can rotate around the look-at-axis for like 15 degrees or so (when tilting your head sideways the eyes actually counter-rotate at first)...
     


    IFX sketchbook - IFX gallery
  •  04-06-2007, 8:34 PM 26505 in reply to 26490

    Re: nim's sketchbook

    whoah! anyone missed this video? massive blacks insomnia workshop
    lawks, never felt this sorry I don't live in america...


    IFX sketchbook - IFX gallery
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