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<?xml-stylesheet type="text/xsl" href="http://community.imaginefx.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>General discussion</title><link>http://community.imaginefx.com/forums/8/ShowForum.aspx</link><description>Off-topic chat, introduce yourself, ask general questions – whatever your subject, post it here…</description><dc:language>en</dc:language><generator>CommunityServer 2.1 (Debug Build: 60809.935)</generator><item><title>Word Association</title><link>http://community.imaginefx.com/forums/thread/164046.aspx</link><pubDate>Sat, 10 Jan 2009 18:58:17 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:164046</guid><dc:creator>chris_scruff</dc:creator><slash:comments>4368</slash:comments><comments>http://community.imaginefx.com/forums/thread/164046.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=164046</wfw:commentRss><description>&lt;p&gt;No talk, just play the game. k? &lt;img src="http://community.imaginefx.com/emoticons/emotion-2.gif" alt="Big Smile" /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&amp;#39; Pencil &amp;#39;&lt;/strong&gt;&lt;/p&gt;</description></item><item><title>The Tavern of Endless and Offtopic Conversation. </title><link>http://community.imaginefx.com/forums/thread/19661.aspx</link><pubDate>Sat, 03 Mar 2007 16:14:33 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:19661</guid><dc:creator>fabledgoat</dc:creator><slash:comments>2609</slash:comments><comments>http://community.imaginefx.com/forums/thread/19661.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=19661</wfw:commentRss><description>&lt;p&gt;Alrighty guys. So we do have a wee bit of a problem. &lt;/p&gt;&lt;p&gt;With all of the endless banter that goes on in some of the forums, myself included in some of them, I&amp;#39;ve created this thread for just such conversations. With the art threads it&amp;#39;s a little hard to see the wip&amp;#39;s and the final products, or to comment on said wips and fps when the conversations gotten a little out of control. Lets try and keep those threads on topic with critiques, compliments and the like. &lt;br /&gt; &lt;/p&gt;&lt;p&gt;Try to keep any offtopic conversations in this thread. Talk about whatever you want. And try to keep the other threads related to their topics as much as possible. This way we get to enjoy the endless banter but it doesn&amp;#39;t take away from the other forums. &lt;img src="http://community.imaginefx.com/emoticons/emotion-1.gif" alt="Smile" /&gt;&lt;br /&gt;&lt;/p&gt;</description></item><item><title>What has inspired you in the last week?</title><link>http://community.imaginefx.com/forums/thread/257273.aspx</link><pubDate>Thu, 19 Nov 2009 08:39:57 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:257273</guid><dc:creator>rorke</dc:creator><slash:comments>15</slash:comments><comments>http://community.imaginefx.com/forums/thread/257273.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=257273</wfw:commentRss><description>&lt;p&gt;What has inspired you in the last week?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;...go &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Creative People</title><link>http://community.imaginefx.com/forums/thread/257606.aspx</link><pubDate>Fri, 20 Nov 2009 12:04:47 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:257606</guid><dc:creator>ChrisRoome</dc:creator><slash:comments>1</slash:comments><comments>http://community.imaginefx.com/forums/thread/257606.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=257606</wfw:commentRss><description>







 
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&lt;span style="font-size:12pt;font-family:Times;"&gt;We are looking for recent creative graduates who
would like to learn the art of high end image manipulation and get involved in
exciting creative retouching projects. Working in our &lt;strong&gt;London&lt;/strong&gt; Studios you will
work on Global Advertising imagery and learn from only the very best in the
business. Training period is roughly 1-2yrs with earning of between 18-30k per
annum. Exceptional earning potential there after of between 60-100k once fully
trained. A good knowledge of Adobe Photoshop is ideal but not essential as full
training will be given. A keen creative eye and a high level of drawing skills
are essential. To see our current work, please visit www.happyfinish.com. Any
interested candidates please email your CV and examples of your work to &lt;a href="mailto:chris@happyfinish.com"&gt;chris@happyfinish.com&lt;/a&gt;. Thank you.&lt;/span&gt;</description></item><item><title>New Members Introduce Yourselves!</title><link>http://community.imaginefx.com/forums/thread/940.aspx</link><pubDate>Sat, 28 Oct 2006 16:26:26 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:940</guid><dc:creator>ToKy0 Cr0w</dc:creator><slash:comments>1138</slash:comments><comments>http://community.imaginefx.com/forums/thread/940.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=940</wfw:commentRss><description>&lt;p&gt;I thought instead of having a million threads introducing different members individually, we could all use this one for new members.&lt;/p&gt;&lt;p&gt;&amp;nbsp;I&amp;#39;ll go first. &lt;img src="http://community.imaginefx.com/emoticons/emotion-1.gif" alt="Smile" /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;My name is Glenn, I&amp;#39;m 29 and I am the author of www.tokyocrows.com I have been into digital art for around 5 years, nice to be here and looking forward to sharing some of my work and learning some stuff with you guys.&lt;/p&gt;&lt;p&gt;Kudos to the Imagine FX team for the steller magazine and website, lets all try to make it a good one!&amp;nbsp;&lt;/p&gt;</description></item><item><title>Epic Mickey</title><link>http://community.imaginefx.com/forums/thread/252167.aspx</link><pubDate>Tue, 27 Oct 2009 17:23:43 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:252167</guid><dc:creator>radish57</dc:creator><slash:comments>8</slash:comments><comments>http://community.imaginefx.com/forums/thread/252167.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=252167</wfw:commentRss><description>A clerk at the local Barnes&amp;amp;Nobel book store who is into steampunk told me to look up Epic Mickey. A Disney game that&amp;#39;s looking pretty twisted. Does any one know more about it? the art is very interesting. this might even make an interesting story for the magazine.&lt;br /&gt;</description></item><item><title>shuttle launch</title><link>http://community.imaginefx.com/forums/thread/256695.aspx</link><pubDate>Mon, 16 Nov 2009 19:48:09 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:256695</guid><dc:creator>radish57</dc:creator><slash:comments>4</slash:comments><comments>http://community.imaginefx.com/forums/thread/256695.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=256695</wfw:commentRss><description>&lt;p&gt;just thought I would show you the launch of STS-129 the Shuttle Atlantis from work.&lt;/p&gt;&lt;p&gt;check out floridatoday.com for more &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Where to start with 3D? (Mac user)</title><link>http://community.imaginefx.com/forums/thread/251251.aspx</link><pubDate>Fri, 23 Oct 2009 00:00:12 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:251251</guid><dc:creator>Mantastic001</dc:creator><slash:comments>6</slash:comments><comments>http://community.imaginefx.com/forums/thread/251251.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=251251</wfw:commentRss><description>&lt;p&gt;Hi I&amp;#39;m a 2D artist familiar with illustrator, photoshop, etc. I&amp;#39;m interested in experimenting a bit with 3D to expand my skill set, but I really have no idea where to start.&lt;/p&gt;&lt;p&gt;I don&amp;#39;t want to fork out the big $$$ for expensive, complicated software just yet, so just wondering where other people in this position have started?&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;</description></item><item><title>Legend of Arad :: short film - looking for collaborators!</title><link>http://community.imaginefx.com/forums/thread/257017.aspx</link><pubDate>Wed, 18 Nov 2009 01:24:58 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:257017</guid><dc:creator>sepehr</dc:creator><slash:comments>1</slash:comments><comments>http://community.imaginefx.com/forums/thread/257017.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=257017</wfw:commentRss><description>&lt;p&gt;Hello everybody,&lt;br /&gt;&lt;br /&gt;My name is Sepehr and I&amp;#39;m working on a Master&amp;#39;s thesis short film called &amp;quot;The Legend of Arad&amp;quot;. It is a live action short film in style of 300 with a lot of visual effects and room for creative work!&lt;/p&gt;&lt;div align="center"&gt;&lt;img border="0" src="http://film.cgtal.com/media/Priest-sword2.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;font size="4"&gt;The Story&lt;/font&gt;&lt;/strong&gt;&lt;br /&gt;Legend of Arad is a story of a forgotten son who returns to his supposed place of birth, only to find himself unwelcome. He is captured as a defyer and is brought to the king for &amp;quot;purification&amp;quot;. His soul must be purified before Marduk, the God of time. But Arad survives to become something that he can never forgive. The story takes place 4500 years ago in the lands of Sumeria, only a few centuries after the birth of civilization and the destruction of the tower of Babel.&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;img border="0" src="http://film.cgtal.com/images/Arad_and_King.jpg" /&gt;&lt;/div&gt;&lt;p&gt;&lt;br /&gt;It is a time when the people of Sumer and Akkad have forgotten their past. The only thing they remember is that they have been praying to the hand of their king; believing the hand to be the shadow of hand of Marduk, the God of the world. It is the hand that rules their army and it is the hand that brings rain. The hand of the king, the holiest thing on face of the earth; what connects their mortal world to the lands of Marduk. They have made great sculptures of the hands of seven legendary kings of the past to keep the memories of their glorious heritage alive forever. Among their oldest beliefs is a deep dread of handless people, those who are considered defyers. The cursed who rot the pillars of society and power. The defyers are often banished, tortured or killed, infants and adults alike. No one can remember the origin of this fear...&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;div align="center"&gt;&lt;img border="0" src="http://film.cgtal.com/images/Soldiers_with_Arad.jpg" /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;font size="4"&gt;The process&lt;/font&gt;&lt;/strong&gt;&lt;/div&gt;&lt;p&gt;&lt;br /&gt;The film was shot on green screen stage at the end of summer. We have been fortunate to have some great talents and industry professionals in our &lt;a href="http://film.cgtal.com/cast.htm" target="_blank"&gt;cast&lt;/a&gt;, &lt;a href="http://film.cgtal.com/crew.htm" target="_blank"&gt;crew&lt;/a&gt; and &lt;a href="http://film.cgtal.com/advisors.htm" target="_blank"&gt;advisors&lt;/a&gt;. Since summer we have been editing to come up with a short and solid cut and start the best part of film making: visual effects!&lt;br /&gt;We have around 50 shots that are heavy duty VFX shots or totally CG. We have started to work on some of those shots but the post-production is really demanding and I thought to post it here and seek some help!&lt;/p&gt;&lt;div align="center"&gt;&lt;img border="0" src="http://film.cgtal.com/images/Arad-crew-2nd-day.jpg" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;font size="4"&gt;What we are looking for!&lt;/font&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;And it all comes the creative part now!&lt;br /&gt;We are looking for people who are interested in: &lt;/div&gt;&lt;ul&gt;&lt;li&gt;CONCEPT DESIGN&lt;/li&gt;&lt;li&gt;MATTE PAINTING&lt;/li&gt;&lt;li&gt;ENVIRONMENT MODELING&lt;/li&gt;&lt;li&gt;LARGE SCALE ENVIRONMENT (Vue or Terragen)&lt;/li&gt;&lt;/ul&gt;&lt;div align="center"&gt;&lt;img border="0" src="http://film.cgtal.com/media/CastleComingOutOfStormB.jpg" /&gt;&lt;/div&gt;&lt;p&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="2"&gt;Please check out Legend of Arad website for more information!&lt;/font&gt;&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://film.cgtal.com/" target="_blank"&gt;http://film.cgtal.com&lt;/a&gt;&lt;/p&gt;&lt;p&gt;And let me know if you are interested in joining us.&lt;br /&gt;Thank you,&lt;/p&gt;&lt;p&gt;Sepehr&lt;br /&gt;&lt;/p&gt;</description></item><item><title>Generation Kill</title><link>http://community.imaginefx.com/forums/thread/252908.aspx</link><pubDate>Sat, 31 Oct 2009 03:53:51 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:252908</guid><dc:creator>Lethn</dc:creator><slash:comments>11</slash:comments><comments>http://community.imaginefx.com/forums/thread/252908.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=252908</wfw:commentRss><description>&lt;p&gt;Has anyone else watched it? The whole series I have just found amazing, it&amp;#39;s pretty much on the level of Band of Brothers in terms of quality and I mean it. &lt;/p&gt;&lt;p&gt;http://www.youtube.com/watch?v=8seylbvSRDI &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Importing cintiq from USA</title><link>http://community.imaginefx.com/forums/thread/252728.aspx</link><pubDate>Fri, 30 Oct 2009 12:18:46 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:252728</guid><dc:creator>ExiLi</dc:creator><slash:comments>18</slash:comments><comments>http://community.imaginefx.com/forums/thread/252728.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=252728</wfw:commentRss><description>&lt;p&gt;So i&amp;#39;d like to buy a cintiq 12wx&lt;/p&gt;&lt;p&gt;Here in Sweden a 12wx is 1600usd, while its 900usd in USA.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I have not heard anything about cintiqs breaking, but it could happen i suppose..&amp;nbsp; &lt;br /&gt;&lt;/p&gt;&lt;p&gt;Just wondering if anyone have imported from usa to europe and how things have worked with warranty&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;EDIT: Seems like no one ships to sweden so it doesnt matter &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>The collective subconscious, the little idea monsters</title><link>http://community.imaginefx.com/forums/thread/247498.aspx</link><pubDate>Fri, 09 Oct 2009 12:34:31 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:247498</guid><dc:creator>jonnymarvel</dc:creator><slash:comments>20</slash:comments><comments>http://community.imaginefx.com/forums/thread/247498.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=247498</wfw:commentRss><description>&lt;p class="MsoNormal" style="margin:0cm 0cm 0pt;"&gt;&lt;span style="font-size:11pt;font-family:Arial;"&gt;Ok how many times has this happened to you? You have an idea for a painting and you ponder over it&amp;hellip; after a while the image pops into your head, you&amp;rsquo;ve got the colour and the style and the setting all there before you even put pen to tablet.. You wait a couple of days take the ref shot you need get everything ready to start... and the BOOM someone has just painted it for you in more less the same way&amp;hellip; well I have a theory&amp;hellip;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="margin:0cm 0cm 0pt;"&gt;&lt;span style="font-size:11pt;font-family:Arial;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="margin:0cm 0cm 0pt;"&gt;&lt;span style="font-size:11pt;font-family:Arial;"&gt;Everyone&amp;rsquo;s heard of &amp;ldquo;&lt;/span&gt;&lt;span style="font-size:11pt;font-family:Arial;"&gt;The collective subconscious&amp;rdquo; well I don&amp;rsquo;t think it&amp;rsquo;s that...&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="margin:0cm 0cm 0pt;"&gt;&lt;span style="font-size:11pt;font-family:Arial;"&gt;I&amp;nbsp;think paintings aren&amp;rsquo;t your own and never are, I think they&amp;rsquo;re little people that jump from person to person and if you don&amp;rsquo;t deal with them at the time you get them they get bored and jump to someone else.&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="margin:0cm 0cm 0pt;"&gt;&lt;span style="font-size:11pt;font-family:Arial;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="margin:0cm 0cm 0pt;"&gt;&lt;span style="font-size:11pt;font-family:Arial;"&gt;I&amp;rsquo;M NOT MAD!!! Honest&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="margin:0cm 0cm 0pt;"&gt;&lt;span style="font-size:11pt;font-family:Arial;"&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="margin:0cm 0cm 0pt;"&gt;&lt;span style="font-size:11pt;font-family:Arial;"&gt;What do yous think??&lt;/span&gt;&lt;/p&gt;</description></item><item><title>RIP Painter Magazine - Long live Digital Artist Magazine</title><link>http://community.imaginefx.com/forums/thread/254203.aspx</link><pubDate>Thu, 05 Nov 2009 13:15:20 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:254203</guid><dc:creator>joeparis</dc:creator><slash:comments>11</slash:comments><comments>http://community.imaginefx.com/forums/thread/254203.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=254203</wfw:commentRss><description>&lt;p&gt;It seems changes are afoot over at Imagine Publishing - a revamped magazine. Should ImagineFX look over its shoulder a little?&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.paintermagazine.co.uk/forum/viewtopic.php?f=3&amp;amp;p=3986#p3986"&gt;http://www.paintermagazine.co.uk/forum/viewtopic.php?f=3&amp;amp;p=3986#p3986 &lt;/a&gt;&lt;br /&gt;&lt;/p&gt;</description></item><item><title>Regarding Lycan</title><link>http://community.imaginefx.com/forums/thread/253291.aspx</link><pubDate>Mon, 02 Nov 2009 05:56:58 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:253291</guid><dc:creator>Yian</dc:creator><slash:comments>16</slash:comments><comments>http://community.imaginefx.com/forums/thread/253291.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=253291</wfw:commentRss><description>&lt;p&gt;Hello, fellow friends at ImagineFX. This is Yian. You may know me as the guy who had arguments a while ago with kakzy and recently with BlackWolfMan, and also the guy who did the painting with naked girls with maggots. &lt;/p&gt;&lt;p&gt;Today, i would like to share with you some of the result of my investigation regarding a member known as Lycan, who blatantly copied other people&amp;#39;s work and claimed it as his own, thus violated the community trust we all hold dear.&amp;nbsp;&lt;/p&gt;&lt;p&gt;This is not the first CG community that Lycan has pulled this prank with. For example, Lycan has at least two accounts at DeviantArt. One is called &lt;a href="http://metalycan.deviantart.com/" target="_blank"&gt;MetaLycan&lt;/a&gt;. If you go to that page, you will see that he used the same signature and the same avatar icon, which clearly indicates that this is the same Lycan from here. &lt;/p&gt;&lt;p&gt;Another account is called &lt;a href="http://illustratou.deviantart.com/" target="_blank"&gt;IllustraTou&lt;/a&gt;. This account has been deleted but all comments are there. From the comments:&lt;/p&gt;&lt;p&gt;&lt;em&gt;&amp;quot;He is just being banned from every cg communities that i&amp;#39;ve known, but
who knows, his cloning will be resurface in the future.... what a shame!&amp;quot;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&amp;quot;heya... &amp;quot;He is just being banned from every cg communities&amp;quot; can I know what cg community that have banned him?? 0_0&lt;/em&gt; &amp;quot;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&amp;quot;well, indocg for one.... you know, you&amp;#39;re one of the admin&amp;quot;&lt;/em&gt;&lt;/p&gt;&lt;p&gt;The last sentence was important because it gives us a piece of important information that will tells us more about Lycan. IndoCG is the largest CG community for CG artists from Indonesia, but more on that later. If you look through &lt;a href="http://illustratou.deviantart.com/gallery/#_browse--2" target="_blank"&gt;IllustraTou&amp;#39;s gallery&lt;/a&gt;, you will see a lot of incredible artwortks and photographs that, obviously, were all stolen from other artists. &lt;a href="http://illustratou.deviantart.com/art/Lycan-concept-122881972" target="_blank"&gt;One of them is a study of a werewolf&amp;#39;s head, titled Lycan.&lt;/a&gt; This, i believe, is a strong indication that IllustraTou is Lycan.&lt;/p&gt;&lt;p&gt;Another piece of evidence comes from a website called &lt;a href="http://illustratou.com/" target="_blank"&gt;illustratou.com&lt;/a&gt;. The meta tag/Google description of this website says, &lt;em&gt;&amp;quot;METALYCAN - Your Professional 2D/3D Designer. &lt;/em&gt;By now, the link between, IllustraTou, MetaLycan, and Lycan are too strong to be a coincidence; to reinforce the pattern of art theft, the flash intro video of illustratou.com features a logo stolen from the video game Unreal Tournament, presented in a fashion as if MetaLycan has designed this logo himself.&lt;/p&gt;&lt;p&gt;The domain registration info of this website is:&lt;/p&gt;&lt;p&gt;Registration&amp;nbsp;Service&amp;nbsp;Provided&amp;nbsp;By:&amp;nbsp;IIXMEDIA.COM&amp;nbsp;-&amp;nbsp;INDONESIA&amp;nbsp;HOSTING&amp;nbsp;&amp;amp;&amp;nbsp;MEDIA&amp;nbsp;CENTER&lt;br /&gt;Contact:&amp;nbsp;+62.2130314615&lt;br /&gt;Website:&amp;nbsp;http://iixmedia.co.id&lt;br /&gt;&lt;br /&gt;Domain&amp;nbsp;Name:&amp;nbsp;ILLUSTRATOU.COM&amp;nbsp;&lt;br /&gt;&lt;br /&gt;Registrant:&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;emalight&amp;nbsp;design&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;daniel&amp;nbsp;mortham&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JL&amp;nbsp;Raya&amp;nbsp;&lt;strong&gt;Pondok&amp;nbsp;Kelapa&lt;/strong&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;Blok&amp;nbsp;C4-1D&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;Jakarta&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;DKI&amp;nbsp;Jakarta,13460&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ID&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;Tel.&amp;nbsp;+62.02191541034&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Pondok Kelapa&lt;/strong&gt; is a &lt;span class="mw-redirect"&gt;village&lt;/span&gt; of Duren Sawit, East Jakarta, Indonesia.&lt;/p&gt;&lt;p&gt;the evidences indicates that Lycan is actually one Daniel Mortham from Indonesia (which explains his presence and banning from IndoCG.) iixmedia is also a web hosting company based in Indonisia. But for all we know, Danial might not be his real name, either, so here is more.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://s685.photobucket.com/albums/vv212/illustratou/" target="_blank"&gt;This photobucket account &lt;/a&gt;was used by him before he was expelled from IndoCG. Various pieces were taken from other artists which he claimed was his own. Take a look at this &lt;a href="http://s685.photobucket.com/albums/vv212/illustratou/?action=view&amp;amp;current=72dpilegionconcept.jpg" target="_blank"&gt;Legion concept&lt;/a&gt;. This is exactly the same legion concept image he showed in his WIP thread here at ImagineFX. With this final piece of information, there is no doubt that this is Lycan.&lt;/p&gt;&lt;p&gt;&lt;a href="http://s685.photobucket.com/albums/vv212/illustratou/?action=view&amp;amp;current=19709133.jpg" target="_blank"&gt;And look at this image&lt;/a&gt;. Apparently this was an attempt on a &amp;quot;tutorial&amp;quot; on his part to show how to paint hair. The image sure looks familiar to you, don&amp;#39;t you think? &lt;/p&gt;&lt;p&gt;All the offenses Lycan has committed at ImagineFX can be found at &lt;a href="http://s591.photobucket.com/albums/ss358/Lycanthrou/?newest=1" target="_blank"&gt;this photobucket account.&lt;/a&gt; Here, he is called Lycanthrou. Most images Fablegoat pointed out from a manga book has been deleted, but a new image of an witch with an apple was added that was never shown here. I believe that it was supposed to be another &amp;quot;awesome&amp;quot;artwork from him, but he was caught before he had the chance to use it.&lt;/p&gt;&lt;p&gt;One last thing: This is the thread that got Lycan kicked out of IndoCG: &lt;a href="http://indocg.com/forums/viewtopic.php?id=1097&amp;amp;p=1" target="_blank"&gt;http://indocg.com/forums/viewtopic.php?id=1097&amp;amp;p=1.&lt;/a&gt; Not only did he stole the images, he also created an account with a girly name and a girl&amp;#39;s picture as his avatar... which means he pretended to be a girl. Hahahahaha. Apparently, IndoCG people have made a flyer and reward people 500 RP to find out more about this faker. I recommend everyone read that thread with a google translator, because it was pure gold - Lycan actually had two accounts there and these two accounts actually talked to each other. That&amp;#39;s right, Lycan&amp;#39;s first account would post something stolen, then his another account will show up and say &amp;quot;good job!&amp;quot;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img height="248" src="http://i30.tinypic.com/2eqdibr.jpg" width="183" /&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;IndoCG was able to find a picture of him from some other contest entry he was entering somewhere... and apparently, he faked that one, too. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;This concludes my public service and my small investigation on this little chicken s*** that lied to me. Thank you for reading, and I hope this will help us to prevent him from further spreading his lies at other places. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span id="main" style="visibility:visible;"&gt;&lt;span id="search" style="visibility:visible;"&gt;&lt;span class="std nobr"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description></item><item><title>GiZmOdO  : Oh MY God I want one of these.</title><link>http://community.imaginefx.com/forums/thread/253293.aspx</link><pubDate>Mon, 02 Nov 2009 06:12:31 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:253293</guid><dc:creator>rorke</dc:creator><slash:comments>4</slash:comments><comments>http://community.imaginefx.com/forums/thread/253293.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=253293</wfw:commentRss><description>&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;img height="375" src="http://cache.gawker.com/assets/images/4/2009/09/500x_courier8.jpg" width="500" /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a href="http://gizmodo.com/5365299/courier-first-details-of-microsofts-secret-tablet"&gt;http://gizmodo.com/5365299/courier-first-details-of-microsofts-secret-tablet&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Have you seen this.&amp;nbsp; I think it looks pretty flippen sweet.&amp;nbsp; Its coming out around the same time as the Apple tablet and romours are that Apple want it to be just as populare as the iphone and so the price of their tablets will only be in the 600-800$ mark.&amp;nbsp; My hope is that Microsoft will get competitive with their prices.&amp;nbsp; My hope is that I can get one of these things for less then 800$.&amp;nbsp; I would sell my babies for one of these things if I had too.&amp;nbsp; But still things would be less complicated if Mic had to compete with those types of prices.&amp;nbsp; I mean I am probably dreaming.&amp;nbsp; Sometimes the market can surprise you though.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Edit Hey!&lt;/p&gt;&lt;p&gt;So does anyone have one of these?&lt;/p&gt;&lt;h1&gt;Cintiq 12WX &lt;/h1&gt;&lt;p&gt;It also looks pretty sweet.&amp;nbsp; I&amp;#39;m just curious how its working out for you.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.wacom.com/cintiq/cintiq-12wx.php"&gt;http://www.wacom.com/cintiq/cintiq-12wx.php&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;here a video of the Cintiq in action&lt;/p&gt;http://www.vidoemo.com/yvideo.php?i=b0UyQVBvcWuRpX0VPUlE&amp;amp;wa-cintiq-21ux-in-action</description></item><item><title>Help with PhD study</title><link>http://community.imaginefx.com/forums/thread/252633.aspx</link><pubDate>Thu, 29 Oct 2009 23:39:05 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:252633</guid><dc:creator>Zinc</dc:creator><slash:comments>4</slash:comments><comments>http://community.imaginefx.com/forums/thread/252633.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=252633</wfw:commentRss><description>&lt;p&gt;Hi all.&lt;/p&gt;&lt;p&gt;Do any of you fine folk fancy helping out with a PhD study?&lt;/p&gt;&lt;p&gt;An acquaintance of mine is&amp;nbsp;currently studying how artists view things and how their eye movements differ from non-artists when looking at pictures and objects.&amp;nbsp;Unfortunately she is struggling to find enough artists to help in her research.&lt;/p&gt;&lt;p&gt;The criteria is anybody who is a qualified and/or experienced artist or designer. If you don&amp;#39;t have qualifications but have worked in your field for yonks, then that counts just as much as some fresh-faced whipper-snapper with a shiny new qualification.&lt;/p&gt;&lt;p&gt;The big snag is, you need to be in the Leicester area. The eye-tracking equipment she uses is too large to travel with, so anybody interested needs to go to her and&amp;nbsp;is the main reason she is struggling to find artists.&lt;/p&gt;&lt;p&gt;I confess I don&amp;#39;t know much more about the project, but if anybody is interested or wants to know more just let me know either here or via PM.&lt;/p&gt;&lt;p&gt;Thanks in advance.&lt;/p&gt;</description></item><item><title>Digital artists equals lack of knowledge - discuss.</title><link>http://community.imaginefx.com/forums/thread/247015.aspx</link><pubDate>Wed, 07 Oct 2009 14:54:56 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:247015</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>27</slash:comments><comments>http://community.imaginefx.com/forums/thread/247015.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=247015</wfw:commentRss><description>&lt;p&gt;A discussion arose in this thread: &lt;a href="http://community.imaginefx.com/forums/1/247009/ShowThread.aspx"&gt;http://community.imaginefx.com/forums/1/247009/ShowThread.aspx&lt;/a&gt; regarding digital artists lack of knowledge and understanding of the fundamentals of art creation. I thought it was an interesting debate, but it was best moved from the thread it was in. So here it is.&lt;/p&gt;&lt;p&gt;These were the main comments posted (hopefully I didn&amp;#39;t miss anything major, but you can refer to the thread in the link above):&lt;/p&gt;&lt;p&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Pierangelo Boog:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;The positiv things in your art are the details, the effects of highlights, and over all the very good color palet.&lt;br /&gt;&lt;br /&gt;But the knowledge of anatomie is (like by many digital artists) not the best. Deformation things covers it just&lt;br /&gt;&lt;br /&gt;like a spare parts depot... and this is one of the characteristical language of game arts... For example:&lt;br /&gt;&lt;br /&gt;If you have problem to draw a leg, you are using a elefant leg ore rhino leg... and this looks cool (unfortunately&lt;br /&gt;&lt;br /&gt;near all they use a mix of human anatomy and animal anatomie)...&lt;img src="http://community.imaginefx.com/emoticons/emotion-43.gif" alt="Confused" /&gt; &lt;br /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Geir:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;Well -I don&amp;#39;t see anything wrong with this Pier. You have examples of the same thing in classical art. Like the centaurs. Yes, anatomy is very important. But to use animal anatomy together with human,&amp;nbsp; does not always mean the artist don&amp;#39;t know how to draw the human part of what he has used animal part on. I might just be play with artistic fantasy.&lt;br /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;trevor:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;pierianelo&lt;br /&gt;&lt;br /&gt;sorry you dont like my anatomy and yes i know there can always be improvement but the choice to do the elephant like leg was a design choice&lt;br /&gt;&lt;br /&gt;the idea of giants as simply large humans is a bit boring to me so i wanted to do something a little different as they are magic creatures &lt;br /&gt;&lt;br /&gt;but saying this is a problem with &amp;quot;digital artists&amp;quot; is a bit insulting. it also assumes that i only do digital art or that people who do any digi work dont know anatomy&lt;br /&gt;&lt;br /&gt;the simple truth is some people just dont know anatomy and the media they use is irrelevant ( and i dont only do digi)&lt;br /&gt;&lt;br /&gt;&amp;nbsp;trust me i have no problems with drawing human legs or feet. im pretty sure if i wasnt able to do them or if my anatomy was realy that crappy i wouldnt be a senior concept artist or have as much freelance work as i do :) &lt;br /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Pierangelo Boog:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;Well, I was little to hard with you, Im sorry. And yes, Geir, Mynotaurus and Company has a great tradition, and I like it too, and&lt;br /&gt;&lt;br /&gt;once day I would paint the Minotaur theme why itis faszinating. I dont have mean with my anatomy siscus just Trevor. In a other way&lt;br /&gt;&lt;br /&gt;I think I have right: The digital art, the posibilitis of it in this magic &amp;quot;pandoras box&amp;quot; suggest that you can doing every effects that the&lt;br /&gt;&lt;br /&gt;old masters have doing in weeks. Often I see in digital works a great potential of effects, wonderful atmopsh&amp;auml;re, superbe highlights,&lt;br /&gt;&lt;br /&gt;but most they can not draw in the same manner the feed of the figure ore the ear, ore the knie. Just the color effects is in the foreground&lt;br /&gt;&lt;br /&gt;and retouches/cover this mistakes. And this, I find,&amp;nbsp; makes the quality of most of the digi works stopping by 90%.&amp;nbsp; Most time I think; well,&lt;br /&gt;&lt;br /&gt;extremly good in color and handling with light and shadows, painted with haertbloood, but this hand ore this feed they have not paint in the&lt;br /&gt;&lt;br /&gt;same quality. It is a little sad tosee when a posible masterpiece stopps by 90% by a bad painted feed (ore ear&lt;img src="http://community.imaginefx.com/emoticons/emotion-1.gif" alt="Smile" /&gt;)&lt;br /&gt;&lt;br /&gt;But anyway, Trevor, you are one of the better digi artists, let my say this. &lt;br /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Geir:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;I do agree with you that there are sadly many examples of bad artists that cover up their mistakes by hiding things they can&amp;#39;t draw. And with digi art that is much easier course of the history and snapshot and such. Which is something you don&amp;#39;t have in trad art. There, if it&amp;#39;s painted, it&amp;#39;s painted. And you have to do it all over again if it&amp;#39;s bad. BUT that&amp;#39;s a long way from saying that makes most digi artists work stops at 90%. The fact of the matter is that goes for trad artists as well. There are so many thousands of artists and wannabe artists out there, be it both digi and trad, and only a few have the talent to become a masters. But if you dig a bit into the world of digital art, my assertion is that many of the true masters of art is amongst the digital art (I&amp;#39;m here talking about figurative art), and many of these are to be found in the game and movie industry. Yes, computers makes it easy to fix problems and you have things like textures and custom made brushes which even can be a picture of a bird if you need it to. But remember that artists have always used the latest of technology available for them. Even Caravaggio used lenses to produce an reflection of a scene onto the canvas. Lens, which in those days were hi-tech. The thing is, that it takes a true master to use all these technologies the right way. What I find sadest with the digital medium, is that so many seem to think that the medium itself will do the work for them. That they don&amp;#39;t have to ba that good craftsmen, be course you can use things like a bird brush instead of actually drawing the bird. They don&amp;#39;t seem to understand that they need to understand the inner workings of the bird. Why does the wings move? How is the skeleton made? How is the muscles build and wrapped around the skeleton. Why can the wing make a bird fly in thin air? Only then they can really see and understand how a birds wing can move. And why it can fly. The tools does not do the job for an artist, the artist must do it him/her self. Amazingly many who say they know this, but at the same tiome can ask questions like; &amp;quot; Why does my picture not like like your&amp;#39;s. I&amp;#39;m using charcoal (or your custom brushes) just like you?&amp;quot; &lt;br /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;em...:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;I&amp;#39;m sure there were plenty of crappy artists making a living in the days of the old masters too, but their names and works have been lost in time.&lt;br /&gt;&lt;br /&gt;Part of the problem (which can&amp;#39;t be solved) is that a lot of people are impressed by whizz bang and flashy effects, so something that is slick and full of detail will be perceived by many as being well done, even if it&amp;#39;s completely lacking in basic understanding of anatomy, construction, lighting etc.&lt;br /&gt;&lt;br /&gt;It really takes someone with knowledge of these things to be able to tell if someone else does too, and the fact is that most people (especially the non-artist buying public) don&amp;#39;t have that knowledge - if it&amp;#39;s better than they could do, they think it&amp;#39;s good.&lt;br /&gt;&lt;br /&gt;(none of this criticism has anything to do with the works in this thread, which do show a solid grasp of the fundamentals in my opinion).&lt;br /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;fates_fickle_finger:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;Pierangelo Boog: I have to say I find your comments insulting, shortsighted and out of place, and they wernt even directed at me.&amp;nbsp; these are images of fantasy creatures... &amp;quot;fantasy&amp;quot; being of the imagination, they could have insect legs and it wouldnt be a bad thing, its fantasy... not reality.&amp;nbsp; this guy clearly has considerable skill, and a clear talent.. if you have an axe to grind about digital artists go and find a space on one of the many traditional only forums and grind it there.&amp;nbsp; Most of us here use traditional media as a starting point for our work, or paint and sculpt as well, if you cant draw on paper you wont be able to draw with a computer either, please take your unhelpful comments elsewhere.&lt;br /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt; &lt;br /&gt;&lt;/p&gt;</description></item><item><title>A new toy, err...tool to save up for</title><link>http://community.imaginefx.com/forums/thread/252772.aspx</link><pubDate>Fri, 30 Oct 2009 17:38:32 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:252772</guid><dc:creator>Penabled</dc:creator><slash:comments>3</slash:comments><comments>http://community.imaginefx.com/forums/thread/252772.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=252772</wfw:commentRss><description>&lt;p&gt;Just caught wind of a new DSi coming soon....the DSi XL &lt;a href="http://www.joystiq.com/2009/10/30/dsi-xl-faq-sized-up/" target="_blank" title="http://www.joystiq.com/2009/10/30/dsi-xl-faq-sized-up/"&gt;http://www.joystiq.com/2009/10/30/dsi-xl-faq-sized-up/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;A larger screen would be very nice to have for sketching...of course I&amp;#39;m not sure if the increased size would be so nice....bigger pockets required. I&amp;#39;ll take a wait-and-see attitude for now...but I just may have to start saving for a new sketchpad. &lt;/p&gt;&lt;p&gt;For those unfamiliar with why I would mention that here on an art site...I use a homebrew app for the DSLite to paint and work on thumbnails with called Colors&lt;/p&gt;&lt;p&gt;here&amp;#39;s the Colors homepage &lt;a href="http://colors.collectingsmiles.com/index.php" target="_blank" title="http://colors.collectingsmiles.com/index.php"&gt;http://colors.collectingsmiles.com/index.php&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;edit:&lt;/em&gt; My avatar over there was painted using it.&lt;/p&gt;</description></item><item><title>University Time</title><link>http://community.imaginefx.com/forums/thread/247111.aspx</link><pubDate>Wed, 07 Oct 2009 22:04:39 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:247111</guid><dc:creator>Aquanoctis</dc:creator><slash:comments>6</slash:comments><comments>http://community.imaginefx.com/forums/thread/247111.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=247111</wfw:commentRss><description>&lt;p&gt;It&amp;#39;s come to the time of me having to choose a university course and after going to several open days I&amp;#39;m just as confused about which to pick than before I&amp;#39;d even gone. I&amp;#39;ve had a look at a Games Art and Design course and an Animation course. I was just wondering, by taking the Games Art and Design course am I perhaps, as an aspiring concept artist, painting myself into a corner? Can anyone offer any advice on which I generally better if you want to get into this field?&lt;/p&gt;&lt;p&gt;&amp;nbsp;I know this is a bit vague and a lot of stuff is course specific but I just don&amp;#39;t want to make the wrong decision. I&amp;#39;m not asking for people to make my mind up for me but some general advice would be great. &lt;img src="http://community.imaginefx.com/emoticons/emotion-1.gif" alt="Smile" /&gt;&lt;/p&gt;&lt;p&gt;Thanks in advance. &lt;/p&gt;</description></item><item><title>CG Competition 2d - 3d - Video/Animation - $30,000 Prizes + $1,500 Cash </title><link>http://community.imaginefx.com/forums/thread/251963.aspx</link><pubDate>Mon, 26 Oct 2009 13:41:18 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:251963</guid><dc:creator>eightgr</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/251963.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=251963</wfw:commentRss><description>&lt;p&gt;&lt;a href="http://www.itsartmag.com/features/whenweleftearth/"&gt;&lt;img alt="dayearth.jpg" src="http://www.itsartmag.com/features/whenweleftearth/dayearth.jpg" /&gt;&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight:bold;"&gt;Total Prizes Value, More than $30,000 and $1500 CAsh Prizes And more prizes will be announced during the Challenge!&lt;/span&gt; &lt;br /&gt;&lt;/p&gt;&lt;p&gt;From October 1st to December 31th, 2009, IT&amp;rsquo;S ART is holding a contest called &amp;ldquo;The Day we Left Earth.&amp;rdquo; Entries in the contest must portray, in either 2D, 3D, or video what sort of situation, real or imaginary, the following concept inspires. We now $500 cash prizes for 1st winning entry in each category ( 3d - 2D - Video/animation) &amp;quot;We humans have lived on earth for too long. Perhaps we made a mistake or did not take care of our planet, and now, we have no choice but to leave the earth. This is the beginning of a new era and we must remember our mistakes while we rebuild humanity.&amp;quot; &lt;a href="http://www.itsartmag.com/features/whenweleftearth/"&gt;Enter the Competition&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Why I don't ever go on Gaia</title><link>http://community.imaginefx.com/forums/thread/251432.aspx</link><pubDate>Fri, 23 Oct 2009 17:25:15 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:251432</guid><dc:creator>skepsie</dc:creator><slash:comments>9</slash:comments><comments>http://community.imaginefx.com/forums/thread/251432.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=251432</wfw:commentRss><description>&lt;p&gt;Apparently, I draw like a seven year old.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gaiaonline.com/forum/art-discussion/loz-girls-art/t.55344313_1/"&gt;http://www.gaiaonline.com/forum/art-discussion/loz-girls-art/t.55344313_1/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I&amp;#39;m laughing too much to be angry right now, but I feel a bit insulted.&lt;br /&gt;&lt;br /&gt;I thank the poor girl who posted the original comment. I have no idea who it was.But thank you, even though it backfired on you.&lt;br /&gt;&lt;br /&gt;Though, do I really draw/sketch like a seven old? Do I really have &amp;#39;no understanding of anatomy,no handle on actual colour&amp;#39; etc? Am I really &amp;#39;weak in all areas?&amp;#39; I don&amp;#39;t think I am that bad. Yes, I still need to work A LOT on my anatomy, yes, I need to work&amp;nbsp; lot on my proportion, but I am still only 13, I am still learning, it&amp;#39;s not like I&amp;#39;m probably going to take art seriously as a career anyway.&amp;nbsp; I worry too much and got through art blocks that last weeks. &lt;/p&gt;Apparently, I also have zero drawing talent (apparently, they&amp;#39;re just
like an average kids drawing) and they only look slightly good because
I &amp;#39;overuse&amp;#39; textures.&lt;p&gt;&lt;br /&gt;&lt;br /&gt;Constructive criticism is one thing, but saying those things on a site I barely ever visit, saying things that are bad about my art behind my back with no intention of ever saying them to my face, is outrightly mean.&lt;br /&gt;&lt;br /&gt;I am probably over reacting, yes. I second guess things and I am paranoid, I know. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>How to Protect your Artwork</title><link>http://community.imaginefx.com/forums/thread/248245.aspx</link><pubDate>Mon, 12 Oct 2009 15:16:16 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:248245</guid><dc:creator>fabledgoat</dc:creator><slash:comments>31</slash:comments><comments>http://community.imaginefx.com/forums/thread/248245.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=248245</wfw:commentRss><description>&lt;p&gt;As came up in one of our current threads, internet piracy and the use of imagery is always a constant concern for those who contribute to online art communities, competitions or even your own personal websites. As we&amp;#39;ve seen on rare occasion even in this site itself, there have been those who wish to peddle others imagery as their own. &lt;/p&gt;&lt;p&gt;So here&amp;#39;s a thread to voice some of your suggestions, as a community, as to what you think are good ways of protecting your imagery.&lt;/p&gt;&lt;p&gt;In rush at the moment so I&amp;#39;m just going to paste my previous post here. : )&lt;/p&gt;&lt;p&gt;---------------------------------&lt;/p&gt;&lt;p&gt;honestly, I don&amp;#39;t think watermarking is really necessary. not in the
large scale as a lot of people do and it really detracts from the
image. &lt;/p&gt;&lt;p&gt;one thing we&amp;#39;ve consitently tried to get people to do on
this site is to keep your images small. create them at high res but
save a version that is 700 px wide or less and make sure the image is
under 500 kb in size, preferably less than 300 if you can. smaller the
better.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;reason being, images that are this small are no good
to anyone when enlarged to a printable scale. the best anyone could do
with them without them getting pixelated or blurred is to use them
online or in small ads. &lt;/p&gt;&amp;nbsp;you can never really stop the piracy
without either destroying your work with large watermarks, or you just
don&amp;#39;t contribute. neither are really going to benefit you much. so if
you keep your images as small as possibly with them looking good, then
that&amp;#39;s really the best you can do. &lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Irregular Magazine - A free gaming magazine seeks contributors</title><link>http://community.imaginefx.com/forums/thread/250030.aspx</link><pubDate>Sun, 18 Oct 2009 17:13:55 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:250030</guid><dc:creator>warhammergrimace</dc:creator><slash:comments>10</slash:comments><comments>http://community.imaginefx.com/forums/thread/250030.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=250030</wfw:commentRss><description>&lt;p&gt;&lt;font&gt;&lt;font size="2"&gt;I&amp;#39;m Jason, one of the editors of a new free gaming magazine. &lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;font&gt;&lt;font size="2"&gt;We are looking for contributors for writing and illustration, all contributions are non paid as the magazine is published for free. No one on the magazine makes any money from the project, it was started as a way of generating portfolio work for those involved.&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;img align="left" src="http://www.irregularmagazine.com/images/summer_cover.jpg" /&gt;&amp;nbsp;&lt;img alt="Issue 1 cover art" height="192" src="http://farm4.static.flickr.com/3499/3718051790_8b29990b27_m.jpg" title="Issue 1 cover art" width="240" /&gt;&lt;strong&gt;Issue 1 Cover art by &lt;a href="Http://www.matthewmella.com"&gt;Matthew Mella &lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;If you&amp;#39;re interested in contributing for Irregular Magazine then I can be contacted on the following email; irregularmagazine@gmail.com&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;font size="2"&gt;&lt;a href="http://irregularmagazine.com/" target="_blank"&gt;http://irregularmagazine.com/&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;Just let people know, you can&amp;#39;t download from this image, you will have to visit the website and download. The image is a URL linked image, so the download button here won&amp;#39;t work, though it does on the irregular magazine site. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;img align="left" alt="Issue 2 cover" height="372" src="http://irregular.sheffieldirregulars.co.uk/images/autumn09_cover.jpg" title="Issue 2 cover" width="297" /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight:bold;"&gt;Issue&amp;nbsp; 2 Cover art by &lt;a href="http://www.phantoms-siren.com"&gt;Vyctoria Hart.&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;font size="2"&gt;&lt;p&gt;&lt;strong&gt;What Is Irregular Magazine&lt;/strong&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Irregular Magazine has been designed to provide hobbyists with articles and tutorials on miniature painting, RPG and wargames.&lt;/p&gt;



&lt;p&gt;All content is community generated, including the art-work, creating
a very unique magazine, not specific to any one aspect of the hobby, or
tied down to a particular game or manufacturer. Hopefully it will
reflect the diversity of the hobby community.&lt;/p&gt;

&lt;p&gt;Issues will appear every quarter, and back issues will remain online &amp;ndash; so don&amp;rsquo;t worry if you lose your copy.&lt;/p&gt;
&lt;p&gt;The magazine is FREE and is also advertisement free; this project makes absolutely no money &amp;ndash; and we&amp;rsquo;re ok with that.&lt;/p&gt;
&lt;p&gt;We recommend you print off only the pages you really need &amp;ndash; this way
you don&amp;rsquo;t have piles of paper cluttering up your space and it helps the
environment.&lt;/p&gt;
&lt;p&gt;Make use of the web enabled features to link directly from the
magazine to sites of interest, or from the contents page to the article
you want to read.&lt;/p&gt;

&lt;p&gt;&lt;a href="http://irregularmagazine.com/" target="_blank"&gt;http://irregularmagazine.com/&lt;/a&gt;&lt;/p&gt;




&lt;p&gt;Issue 1 has to date been downloaded 5000&amp;nbsp; times, Issue 2 went live
on 02/10/09 and already reached 2500+ downloads, we expect to reach 5000
before December.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/font&gt; &lt;/p&gt;</description></item><item><title>Where is imagine FX websites server?</title><link>http://community.imaginefx.com/forums/thread/250211.aspx</link><pubDate>Mon, 19 Oct 2009 12:36:29 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:250211</guid><dc:creator>Badbrush</dc:creator><slash:comments>9</slash:comments><comments>http://community.imaginefx.com/forums/thread/250211.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=250211</wfw:commentRss><description>&lt;p&gt;I&amp;#39;ve just noticed that the imagine fx website tends to be very slow for me. I&amp;#39;d don&amp;#39;t have much trouble loading sites with american servers and Europe, china tends to be around the same speed as this site. So i&amp;#39;m just wondering if its stored in some cosmic relm?&lt;/p&gt;&lt;p&gt;Does anyone else have this problem?&lt;/p&gt;</description></item><item><title>dinasaur</title><link>http://community.imaginefx.com/forums/thread/249120.aspx</link><pubDate>Thu, 15 Oct 2009 17:18:17 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:249120</guid><dc:creator>sambikeart</dc:creator><slash:comments>2</slash:comments><comments>http://community.imaginefx.com/forums/thread/249120.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=8&amp;PostID=249120</wfw:commentRss><description>&lt;p&gt;Hi....I&amp;#39;m someone who has used paint for decades but only recently trying to do digital paintwork.&lt;/p&gt;&lt;p&gt;(I was originally offered a job doing digital illustration back in the mid 80s...but then it was pixel by pixel...so I just stuck with paint)...but more and more I&amp;#39;m &amp;#39;dabbling&amp;#39; .&lt;/p&gt;&lt;p&gt;The problem I have is that my expectations far exceed my computer skills.&lt;/p&gt;&lt;p&gt;I can airbrush virtually anything and that is what I expect to be able to do on the computer but.......I do not have the skills.&lt;/p&gt;&lt;p&gt;This is my website&lt;/p&gt;&lt;p&gt;www.bikeart.co.uk&lt;/p&gt;&lt;p&gt;and what I want to do is to be able to use programmes like Photoshop and Artrage to produce science fiction/surreal paintings.&lt;/p&gt;&lt;p&gt;I&amp;#39;ve been getting Imagine FX for about 8 months now and I&amp;#39;m enjoying the content but what I wondered is there a book on Photoshop that is geared towards SF painting?&lt;/p&gt;</description></item></channel></rss>