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<?xml-stylesheet type="text/xsl" href="http://community.imaginefx.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Sketches/WiP/Critique</title><link>http://community.imaginefx.com/forums/7/ShowForum.aspx</link><description>Post your ongoing projects and get feedback from other artists</description><dc:language>en</dc:language><generator>CommunityServer 2.1 (Debug Build: 60809.935)</generator><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/409222.aspx</link><pubDate>Mon, 21 Jan 2013 21:43:04 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:409222</guid><dc:creator>Red Ninja</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/409222.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=409222</wfw:commentRss><description>&lt;p&gt;Hey Phil, Happy new year!&lt;/p&gt;&lt;p&gt;Hope you decide to post an update of your latest. Curious to see what you do with the girl in the foreground. :)&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/408022.aspx</link><pubDate>Fri, 28 Dec 2012 11:58:27 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:408022</guid><dc:creator>astap53</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/408022.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=408022</wfw:commentRss><description>&lt;p&gt;Hey Yian&lt;/p&gt;&lt;p&gt;&amp;nbsp;I can understand that. :)&lt;/p&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/408016.aspx</link><pubDate>Fri, 28 Dec 2012 01:16:23 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:408016</guid><dc:creator>Yian</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/408016.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=408016</wfw:commentRss><description>I think you will find many artists who does background first, then the foreground, especially in digital mediums where you can work in layers.</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/408007.aspx</link><pubDate>Thu, 27 Dec 2012 17:49:31 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:408007</guid><dc:creator>astap53</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/408007.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=408007</wfw:commentRss><description>&lt;p&gt;Hey Yian&lt;/p&gt;&lt;p&gt;&amp;nbsp;I know that it is a Work In Progress but why first rendering out the background when the foreground is still looking grapical. I guess that the foreground(the girl) will worked out&amp;nbsp; later.&lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/407946.aspx</link><pubDate>Mon, 24 Dec 2012 12:13:08 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:407946</guid><dc:creator>Yian</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/407946.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=407946</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;astap53:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;Hey philby&lt;/p&gt;&lt;p&gt;What&amp;#39;s that black circle exactly? Why did you only worked the background more out then the girl on the foreground?&lt;/p&gt;&lt;p&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;I assume that&amp;#39;s because it&amp;#39;s a work in progress. This is a WIP thread.&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/407944.aspx</link><pubDate>Mon, 24 Dec 2012 12:06:07 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:407944</guid><dc:creator>astap53</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/407944.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=407944</wfw:commentRss><description>&lt;p&gt;Hey philby&lt;/p&gt;&lt;p&gt;What&amp;#39;s that black circle exactly? Why did you only worked the background more out then the girl on the foreground?&lt;/p&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/407943.aspx</link><pubDate>Mon, 24 Dec 2012 10:53:28 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:407943</guid><dc:creator>edart</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/407943.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=407943</wfw:commentRss><description>It&amp;#39;s has something to do with the space time continuum and possibly scanner drivers.</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/407925.aspx</link><pubDate>Sun, 23 Dec 2012 10:47:09 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:407925</guid><dc:creator>Yian</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/407925.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=407925</wfw:commentRss><description>I wonder where Philby went? It&amp;#39;s been a while since we last saw him posting stuff here. He has new stuff on DA but he didn&amp;#39;t share them with us!&amp;nbsp;&lt;img border="0" height="19" src="http://community.imaginefx.com/emoticons/emotion-6.gif" width="19" /&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/394442.aspx</link><pubDate>Tue, 31 Jul 2012 00:04:52 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:394442</guid><dc:creator>philby</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/394442.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=394442</wfw:commentRss><description>&lt;p&gt;Thanks chris :)&lt;/p&gt;&lt;p&gt;New WIP. Darkened the rocks, lightened the nebula a little, though frankly I am reluctant to take it too far.&lt;/p&gt;&lt;p&gt;&lt;a href="http://i1214.photobucket.com/albums/cc481/artfulscruff/storytimeWIP08.jpg" target="_blank"&gt;&lt;img height="820" src="http://i1214.photobucket.com/albums/cc481/artfulscruff/storytimeWIP08.jpg" width="566" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/394035.aspx</link><pubDate>Thu, 26 Jul 2012 14:16:52 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:394035</guid><dc:creator>chrisbraun</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/394035.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=394035</wfw:commentRss><description>yeah i realized that as soon as i posted; sorry i am new to forums (obviously); keep up the good work- you are obviously very dedicated to your craft and i respect that</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/393962.aspx</link><pubDate>Thu, 26 Jul 2012 00:52:02 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:393962</guid><dc:creator>Yian</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/393962.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=393962</wfw:commentRss><description>Hmmm philby I can&amp;#39;t tell the rocks and the background apart. Their values are very similar. Is there gonna be some light source?&lt;br /&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/393961.aspx</link><pubDate>Wed, 25 Jul 2012 23:51:44 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:393961</guid><dc:creator>philby</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/393961.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=393961</wfw:commentRss><description>&lt;p&gt;Worked on the rocks tonight, my first attempt at doing texture by painting over a photo.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://i1214.photobucket.com/albums/cc481/artfulscruff/storytimeWIP07.jpg" target="_blank"&gt;&lt;img height="820" src="http://i1214.photobucket.com/albums/cc481/artfulscruff/storytimeWIP07.jpg" width="566" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/393942.aspx</link><pubDate>Wed, 25 Jul 2012 21:11:59 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:393942</guid><dc:creator>Yian</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/393942.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=393942</wfw:commentRss><description>&lt;p&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;chrisbraun:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;I do not know much about anime anatomy&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;There is the problem... there is no set rules regarding that genre, it seems. &lt;img src="http://community.imaginefx.com/emoticons/emotion-2.gif" alt="Big Smile" /&gt;&lt;/p&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/393937.aspx</link><pubDate>Wed, 25 Jul 2012 20:35:15 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:393937</guid><dc:creator>philby</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/393937.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=393937</wfw:commentRss><description>chrisbraun: You realise you posted that in response to a post that is a year old? &lt;a href="http://philby.deviantart.com/art/Overdose-no-1-cover-A-254622697" target="_blank"&gt;That picture is long finished&lt;/a&gt;, and I even fixed the eyes :P&lt;br /&gt;</description></item><item><title>Re: Philby's WIP thread</title><link>http://community.imaginefx.com/forums/thread/393932.aspx</link><pubDate>Wed, 25 Jul 2012 18:52:21 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:393932</guid><dc:creator>chrisbraun</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/393932.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=7&amp;PostID=393932</wfw:commentRss><description>Nice pose and interesting clothes. &amp;nbsp;I do not know much about anime anatomy, but classically speaking the eyes should be one eye-width apart and one eye-width from the side of the edge of the face if squared up directly with the viewer.</description></item></channel></rss>