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<?xml-stylesheet type="text/xsl" href="http://community.imaginefx.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Finished work - 2D</title><link>http://community.imaginefx.com/forums/6/ShowForum.aspx</link><description>No sketches or scribbles – just finished 2D work here</description><dc:language>en</dc:language><generator>CommunityServer 2.1 (Debug Build: 60809.935)</generator><item><title>Re: My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/385988.aspx</link><pubDate>Wed, 09 May 2012 12:29:45 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:385988</guid><dc:creator>em...</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/385988.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=385988</wfw:commentRss><description>I misread the title as &lt;i&gt;Victoria's Secret Weapon&lt;/i&gt; and was expecting ladies in skimpy lingerie :)</description></item><item><title>Re: My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/384584.aspx</link><pubDate>Wed, 02 May 2012 21:02:29 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:384584</guid><dc:creator>76steve76</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/384584.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=384584</wfw:commentRss><description>Taken your words fully into account, will definitely benefit how the next piece is made, when I get back to this piece I shall have a go with your idea&amp;#39;s and see what comes from it. thanks very much</description></item><item><title>Re: My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/384571.aspx</link><pubDate>Wed, 02 May 2012 19:40:50 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:384571</guid><dc:creator>Domtopia</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/384571.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=384571</wfw:commentRss><description>&lt;p&gt;I might try to make the object more recognisable as something. Give it an eye or reveal a tenticle or two. That red light could easliy be made into a glowing eye.&amp;nbsp;Alternatively, I might make the object much larger and shadowy, seen through the water as something that looks like a huge Kraken, but we&amp;#39;re not quite sure. That sort of thing.&lt;/p&gt;&lt;p&gt;It might be cool to have a crew member being nabbed by a tenticle while no-one is looking! Or A few crew members could be calling out to others&amp;#39; while pointing towards the object, indicating that they see something dangerous. That will draw some attention to it too as a major story element. There are quite a few tricks that could be tried.&lt;/p&gt;&lt;p&gt;Give it a little thought and see what you reckon. Like I said, the image is really well done and looks solid and bold. &lt;/p&gt;</description></item><item><title>Re: My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/384322.aspx</link><pubDate>Wed, 02 May 2012 00:02:03 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:384322</guid><dc:creator>76steve76</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/384322.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=384322</wfw:commentRss><description>Thanks very much for explaining in detail a little more. Can I ask what you would do differently? I was going to do arms with cannons attached and other such things.&lt;br /&gt;I guess the story behind it would be based on people&amp;#39;s knowledge of the name &amp;quot;victory&amp;quot; a.k.a HMS Victory. I purposely left the shipped pretty much untouched to give&lt;br /&gt;the suggestion it was destroying its opponents without effort.. and it was the mysterious thing in the water doign the work, I guess if that doesn&amp;#39;t come across then I must be doing&amp;nbsp;&lt;br /&gt;something wrong haha. Thanks again!</description></item><item><title>Re: My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/384299.aspx</link><pubDate>Tue, 01 May 2012 22:20:32 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:384299</guid><dc:creator>Domtopia</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/384299.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=384299</wfw:commentRss><description>&lt;p&gt;What Yian is saying is very true and very important. An illustrator is a communicator. The first job of people like us&amp;nbsp;(you, I and all&amp;nbsp;the others)&amp;nbsp;is to get our ideas over to the viewer and sometimes we can mistake mystery for lack of good exposition. &lt;/p&gt;&lt;p&gt;If an object is recognisable then even if it is&amp;nbsp;hidden or obscured, it is mysterious. But if it is simply an&amp;nbsp;unexplained shape that could be any number of things then it&amp;#39;s just bad exposition. &lt;/p&gt;&lt;p&gt;Treat it like you would any story. Suspense and mystery are created, not by witholding key&amp;nbsp;information from the reader (or viewer), but by revealing almost all the information except that tiny bit that keeps them interested. &amp;quot;What is that thing about to do? Whose side is it on?&amp;quot; etc etc. At the moment, it isn&amp;#39;t anything. It could be a&amp;nbsp;rock, a piece of burning hulk, captain Nemo&amp;#39;s submarine, anything! &lt;/p&gt;&lt;p&gt;It&amp;#39;s not that this painting is bad. It&amp;#39;s ace and well handled, it&amp;#39;s the story telling ellement that needs to be worked up a bit.&lt;/p&gt;</description></item><item><title>Re: My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/384284.aspx</link><pubDate>Tue, 01 May 2012 21:32:01 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:384284</guid><dc:creator>76steve76</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/384284.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=384284</wfw:commentRss><description>Its not much of a secret weapon if I expose too much of the design :P nah I see where you&amp;#39;re coming from, I suppose I didn&amp;#39;t like the idea of it being too in your face,&lt;br /&gt;the idea was to leave you asking questions. A little bit like how people will stare at gallery pieces they do not understand more then they would if it were clear and obvious.&lt;br /&gt;&amp;nbsp;appreciate&amp;nbsp;the feedback though and shall take it in for the next piece thank you.</description></item><item><title>Re: My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/384278.aspx</link><pubDate>Tue, 01 May 2012 20:35:58 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:384278</guid><dc:creator>Yian</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/384278.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=384278</wfw:commentRss><description>Interesting idea, although it is very&amp;nbsp;difficult&amp;nbsp;to tell what is going on with that design. Even though it would probably make a lot of sense to you since you designed it, it makes no sens to anyone who didn&amp;#39;t know what the thing is. Clarity is the most important issue to an illustration, so I suggest you come up with a new design that clearly illustrates the idea that some kind of sea monster is about to surface.</description></item><item><title>Re: My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/384169.aspx</link><pubDate>Tue, 01 May 2012 14:21:18 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:384169</guid><dc:creator>76steve76</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/384169.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=384169</wfw:commentRss><description>Thanks for the response guys, The thing in the water is basically my version of a kraken, I didn&amp;#39;t want to produce something obvious that had tenticles and the &lt;br /&gt;typical shape of a squid or octopus. Instead I was goign for soemthing subtle and robotic.</description></item><item><title>Re: My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/384136.aspx</link><pubDate>Tue, 01 May 2012 11:24:11 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:384136</guid><dc:creator>Domtopia</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/384136.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=384136</wfw:commentRss><description>&lt;p&gt;Yes, welcome to the forums Steve.&lt;/p&gt;&lt;p&gt;I really like bold art and this is strong and clear. Very nice. &lt;/p&gt;&lt;p&gt;What is the object in the midground? The thing with the red light coming out of it? &lt;/p&gt;</description></item><item><title>Re: My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/384133.aspx</link><pubDate>Tue, 01 May 2012 11:16:01 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:384133</guid><dc:creator>kazky</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/384133.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=384133</wfw:commentRss><description>&lt;p&gt;hi and welcome Steve, i really like this image, although at first i couldn&amp;#39;t make out what was going on in the foreground, then i realised i needed to scroll to see all the image, it might be an idea to post a smaller image. &lt;/p&gt;&lt;p&gt;the palette really appeals to me, nice work. &lt;/p&gt;</description></item><item><title>My first post (Victory's Secret Weapon)</title><link>http://community.imaginefx.com/forums/thread/384078.aspx</link><pubDate>Tue, 01 May 2012 01:44:23 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:384078</guid><dc:creator>76steve76</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/384078.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=6&amp;PostID=384078</wfw:commentRss><description>Hello all, my first post here, critique&amp;#39;s welcomed ;)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i1165.photobucket.com/albums/q582/76steve76/boatbattle20.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Thanks.</description></item></channel></rss>