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<?xml-stylesheet type="text/xsl" href="http://community.imaginefx.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>ZBrush, Cinema &amp; Vue</title><link>http://community.imaginefx.com/forums/50/ShowForum.aspx</link><description>Struggling with Pixologic’s 5D app? Post here…</description><dc:language>en</dc:language><generator>CommunityServer 2.1 (Debug Build: 60809.935)</generator><item><title>Re: Zbrush 4R4 - eek!</title><link>http://community.imaginefx.com/forums/thread/394014.aspx</link><pubDate>Thu, 26 Jul 2012 12:37:56 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:394014</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/394014.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=394014</wfw:commentRss><description>&lt;p&gt;ZBrush 4r4 time. Wowsers.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.zbrushcentral.com/showthread.php?170100-ZBrush-4R4-Are-YOU-ready"&gt;http://www.zbrushcentral.com/showthread.php?170100-ZBrush-4R4-Are-YOU-ready&lt;/a&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/381303.aspx</link><pubDate>Thu, 19 Apr 2012 18:46:02 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:381303</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/381303.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=381303</wfw:commentRss><description>&lt;p&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Valence:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;But is it a particle-type system, or actual geometry, or both? Impressive, either way.&lt;br /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Fibermesh is a polygonal mesh complete with UVs. The latest update added the ability to export guides for use with other applications own hair solutions. It is definitely &amp;quot;ill&amp;quot;.&lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/380191.aspx</link><pubDate>Fri, 13 Apr 2012 18:18:20 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:380191</guid><dc:creator>Valence</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/380191.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=380191</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;banjaxedmdt:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;But apart from Navigation, a complete Mac version, performance and stability, and GoZ... what have Pixologic ever done for us. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Of course that depends on your definition of the word &amp;quot;us&amp;quot;.&lt;/p&gt;&lt;p&gt;If you mean Mac-owning Z-Brush users who can&amp;#39;t come to terms with a different navigation system then yes, they&amp;#39;ve done lots for &amp;quot;us&amp;quot;&lt;/p&gt;&lt;p&gt;However if you mean PC owners who have never used Z-Brush then they&amp;#39;ve merely mocked us with clumsy adverts for software we can&amp;#39;t afford. And whatever those performance and stability improvements were they certainly stopped it from working on my so-called machine.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;But before I plunge this thread into a whinge (if I haven&amp;#39;t done that already) let me add that all those screenshots are indeed sick... or ill... or whatever the young people say these days. But is it a particle-type system, or actual geometry, or both? Impressive, either way.&lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/379954.aspx</link><pubDate>Wed, 11 Apr 2012 13:40:47 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:379954</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/379954.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=379954</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;edart:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;(and Sculptris has not moved in 19 months - unless you count one new file format and a pixlogic logo as improvements) &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;... and a new ZBrush style navigation system.&lt;/p&gt;&lt;p&gt;... and a completely new Mac version.&lt;/p&gt;&lt;p&gt;... and performance and stability improvements.&lt;/p&gt;&lt;p&gt;... and GoZ connection to Zbrush.&lt;/p&gt;&lt;p&gt;But apart from Navigation, a complete Mac version, performance and stability, and GoZ... what have Pixologic ever done for us. &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/379440.aspx</link><pubDate>Fri, 06 Apr 2012 00:50:30 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:379440</guid><dc:creator>edart</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/379440.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=379440</wfw:commentRss><description>&lt;p&gt;Wants Zbrush but can&amp;#39;t afford/justify the &amp;pound;441.63 just for a hobby. :( &lt;/p&gt;&lt;p&gt;(and Sculptris has not moved in 19 months - unless you count one new file format and a pixlogic logo as improvements) &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/372633.aspx</link><pubDate>Tue, 24 Jan 2012 16:36:11 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:372633</guid><dc:creator>joeparis</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/372633.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=372633</wfw:commentRss><description>I&amp;#39;ve got to find a use for this! &lt;br /&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/372612.aspx</link><pubDate>Tue, 24 Jan 2012 14:28:48 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:372612</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/372612.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=372612</wfw:commentRss><description>Random hairy blobs abound.&lt;br /&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/372602.aspx</link><pubDate>Tue, 24 Jan 2012 13:51:28 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:372602</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/372602.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=372602</wfw:commentRss><description>&lt;p&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://community.imaginefx.com/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;joeparis:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;To borrow a well worn phrase from my son, That. Is. Sick.&lt;br /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Not only is it &amp;quot;Sick&amp;quot;, but it&amp;#39;s also &amp;quot;out now&amp;quot;. &lt;a href="http://www.zbrushcentral.com/showthread.php?165512"&gt;http://www.zbrushcentral.com/showthread.php?165512&lt;/a&gt; &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/370919.aspx</link><pubDate>Thu, 29 Dec 2011 14:56:42 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:370919</guid><dc:creator>joeparis</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/370919.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=370919</wfw:commentRss><description>To borrow a well worn phrase from my son, That. Is. Sick.&lt;br /&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/370918.aspx</link><pubDate>Thu, 29 Dec 2011 14:45:02 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:370918</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/370918.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=370918</wfw:commentRss><description>Things are getting hairy&amp;nbsp;&amp;nbsp;&lt;a target="_blank" title=""&gt;&lt;a href="http://www.zbrushcentral.com/showthread.php?164835-FiberMesh-Preview"&gt;http://www.zbrushcentral.com/showthread.php?164835-FiberMesh-Preview&lt;/a&gt;&lt;/a&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/368557.aspx</link><pubDate>Fri, 25 Nov 2011 19:11:36 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:368557</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/368557.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=368557</wfw:commentRss><description>Well, Dynamesh is nice and all, but it isn&amp;#39;t anything that couldn&amp;#39;t already be done in ZBrush for some time. It&amp;#39;s basically a rejigged version of the Remesh All function with a shortcut. Of far more interest to me was the new curve brushes and the addition of the texture import in the Noise&amp;nbsp;tool.</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/368537.aspx</link><pubDate>Fri, 25 Nov 2011 11:03:55 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:368537</guid><dc:creator>PkunkWeAre</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/368537.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=368537</wfw:commentRss><description>&lt;p&gt;Oh yes, dynamesh was -just- what the doctor ordered for all those times you just wanted to fool around with some digital clay and didn&amp;#39;t want to have to take breaks retopologizing everything to continue. :D&amp;nbsp; Absolutely loving it.&amp;nbsp; Now the only thing on me wishlist is&amp;nbsp;for some more robust centerline control..&lt;/p&gt;&lt;p&gt;Is this really the only zbrush thread right now? Where all the zbrushing crew be at? &lt;/p&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/367791.aspx</link><pubDate>Wed, 16 Nov 2011 23:11:23 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:367791</guid><dc:creator>hansvon</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/367791.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=367791</wfw:commentRss><description>Thank you for the heads up and the links :) &lt;br /&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/367788.aspx</link><pubDate>Wed, 16 Nov 2011 22:34:31 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:367788</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/367788.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=367788</wfw:commentRss><description>ZB4R2B... &lt;a href="http://www.zbrushcentral.com/showthread.php?163463-ZBrush-4R2b-Announced"&gt;http://www.zbrushcentral.com/showthread.php?163463-ZBrush-4R2b-Announced&lt;/a&gt;</description></item><item><title>Re: Zbrush 4R2 - eek!</title><link>http://community.imaginefx.com/forums/thread/362077.aspx</link><pubDate>Mon, 26 Sep 2011 15:06:40 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:362077</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/362077.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=362077</wfw:commentRss><description>Yeah, got mine on Friday. Some very nice and useful stuff in there. &lt;br /&gt;</description></item></channel></rss>