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<?xml-stylesheet type="text/xsl" href="http://community.imaginefx.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>ZBrush</title><link>http://community.imaginefx.com/forums/50/ShowForum.aspx</link><description>Struggling with Pixologic’s 5D app? Post here…</description><dc:language>en</dc:language><generator>CommunityServer 2.1 (Debug Build: 60809.935)</generator><item><title>Learning Zbrush</title><link>http://community.imaginefx.com/forums/thread/234279.aspx</link><pubDate>Thu, 13 Aug 2009 12:50:00 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:234279</guid><dc:creator>Danzo_tiger</dc:creator><slash:comments>43</slash:comments><comments>http://community.imaginefx.com/forums/thread/234279.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=234279</wfw:commentRss><description>&lt;p&gt;Over the past few days I&amp;#39;ve been trying to teach myself how to use Zbrush.&amp;nbsp; I&amp;#39;ve found it a very interesting program to use and everytime I open it I always seem to enjoy myself.&amp;nbsp; I was hoping people could give me feedback on my work so far? I&amp;#39;ve been trying to teach myself the basics of sculpting.&amp;nbsp; If more advanced users notice any bad habbits, I&amp;#39;d like to warned so it dosn&amp;#39;t become a regular occurance in my workflow.&amp;nbsp; At the momment I&amp;#39;m just teaching myself and experimenting with different tools and brushes.&amp;nbsp; I really want to get into some creature designs using ZSpheres but at the momment I think its sensible to sculpt some faces and get used to the tools.&amp;nbsp; My aim is to create something in Zbrush everyday in the hope of progressing =)&amp;nbsp; I really want to play with textures soon!&lt;/p&gt;&lt;p&gt;*- If these images are too big (im unsure of forum regulations/rules) let me know so I can resize them =) &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;img alt="My first ever creation in Zbrush.  Just playing about with the tools." height="702" src="http://img9.imageshack.us/img9/3721/zbrushtestfornet.jpg" title="My first ever creation in Zbrush.  Just playing about with the tools." width="570" /&gt;&lt;br /&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;img alt="My second attempt at sculpting a face.  Roughly based on a sketch by Leonardo Da Vinici." height="800" src="http://img8.imageshack.us/img8/9445/02zbrushtestfornet.jpg" title="My second attempt at sculpting a face.  Roughly based on a sketch by Leonardo Da Vinici." width="1880" /&gt;&lt;/p&gt;</description></item><item><title>Zsphere creations</title><link>http://community.imaginefx.com/forums/thread/253549.aspx</link><pubDate>Tue, 03 Nov 2009 02:47:45 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:253549</guid><dc:creator>edart</dc:creator><slash:comments>4</slash:comments><comments>http://community.imaginefx.com/forums/thread/253549.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=253549</wfw:commentRss><description>&lt;p&gt;Just experimenting with Zspheres and this is my first ever creation using them.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Tutorials in Zbrush / Maya / Photoshop / Illustrator / More</title><link>http://community.imaginefx.com/forums/thread/251507.aspx</link><pubDate>Fri, 23 Oct 2009 23:13:38 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:251507</guid><dc:creator>jasonpwelsh</dc:creator><slash:comments>1</slash:comments><comments>http://community.imaginefx.com/forums/thread/251507.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=251507</wfw:commentRss><description>&lt;p&gt;Come join the fun at &lt;/p&gt;&lt;p&gt;&lt;font size="5"&gt;&lt;a href="http://www.houseoftutorials.net/" target="_blank"&gt;www.houseoftutorials.net &lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;Where you can find education in lots of great software packages. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;enter the class and then hit the login as guest button. &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Is ZBrush THAT good?</title><link>http://community.imaginefx.com/forums/thread/234713.aspx</link><pubDate>Fri, 14 Aug 2009 18:56:40 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:234713</guid><dc:creator>joeparis</dc:creator><slash:comments>15</slash:comments><comments>http://community.imaginefx.com/forums/thread/234713.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=234713</wfw:commentRss><description>&lt;p&gt;I&amp;#39;ve been looking at ZBrush on and off for a year or two but as I mostly use 2D software I&amp;#39;ve not been tempted to buy it, although it looks very good. &lt;/p&gt;&lt;p&gt;The latest versions appear to be, on the whole, completely amazing and I&amp;#39;m now thinking that it might be a worthwhile investment - it&amp;#39;s not that expensive after all. I do dabble a little in modeling and use Sketchup, Hexagon, etc. for simple architectural reference for use in illustrations. I would really like to take that further and perhaps try character sculpting with ZBrush, but the question is... will it be as eyepoppingly good as it appears in the promotional stuff? Or will it be a tough learning curve that will result in frustration? I&amp;#39;ll almost certainly download the trial when I think I will have a few weeks with some spare time. &lt;/p&gt;&lt;p&gt;I know a few of you here use it and was wondering what your views on it were, especially those new to it. &lt;br /&gt;&lt;/p&gt;</description></item><item><title>crash... thud</title><link>http://community.imaginefx.com/forums/thread/244020.aspx</link><pubDate>Wed, 23 Sep 2009 20:29:49 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:244020</guid><dc:creator>fates_fickle_finger</dc:creator><slash:comments>4</slash:comments><comments>http://community.imaginefx.com/forums/thread/244020.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=244020</wfw:commentRss><description>&lt;p&gt;so the software keeps crashing, the thud is my head on the desk...&lt;/p&gt;&lt;p&gt;I have a figure, I made a sword, saved it as a tool, now I want to append the sword tool to the figure tool, but everytime I try it crashes like a dummy in a car.&amp;nbsp; frankly Im F........ P........ Off.&lt;/p&gt;&lt;p&gt;any thoughts as to what I might be doing wrong... cant fathom it myself, though its been one of those days. &lt;/p&gt;&lt;p&gt;steve &lt;br /&gt;&lt;/p&gt;</description></item><item><title>z4 sneek preview!</title><link>http://community.imaginefx.com/forums/thread/214927.aspx</link><pubDate>Wed, 10 Jun 2009 07:19:26 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:214927</guid><dc:creator>fates_fickle_finger</dc:creator><slash:comments>30</slash:comments><comments>http://community.imaginefx.com/forums/thread/214927.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=214927</wfw:commentRss><description>&lt;p&gt;well I watched this video and was absolutely gobsmacked!&amp;nbsp; talk about inovation... looks like z4 could blow the competition out of the water. check it here:&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.zbrushcentral.com/zbc/showthread.php?t=071829" title="z4 preview"&gt;http://www.zbrushcentral.com/zbc/showthread.php?t=071829&lt;/a&gt;&lt;/p&gt;&lt;p&gt;steve &lt;br /&gt;&lt;/p&gt;</description></item><item><title>its all gone black</title><link>http://community.imaginefx.com/forums/thread/214363.aspx</link><pubDate>Mon, 08 Jun 2009 07:15:33 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:214363</guid><dc:creator>fates_fickle_finger</dc:creator><slash:comments>1</slash:comments><comments>http://community.imaginefx.com/forums/thread/214363.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=214363</wfw:commentRss><description>&lt;p&gt;I have posted this over a zbrush central, but didnt manage to get a useful response.&amp;nbsp; so m posting here incase any of you bright sparks have a solution to this little conundrum.&lt;/p&gt;&lt;p&gt;My tool went black! scary or what.&amp;nbsp; the preview still shows the poly painted version, but the main window shows it covered in a black layer, the image attached shows what&amp;nbsp; mean.&lt;/p&gt;&lt;p&gt;colourize is on, its not masked, I have exported and reimported, turned the machine off and imported to a fresh document, the main colour is set to white, ive made sure there are no textures currenty selected.... cant find a solution.&amp;nbsp; all help gratefully recieved ;)&lt;/p&gt;&lt;p&gt;all my other tools and models are opening as they should be, no black covering at all, and an earlier version of this tool is also doing the same, but I dont want to revert to that just yet, not without trying everything I cant, or I will lose 4 hours working on the tool. thats a lot of fine tweeking.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;steve &lt;br /&gt;&lt;/p&gt;</description></item><item><title>new plugins</title><link>http://community.imaginefx.com/forums/thread/210636.aspx</link><pubDate>Wed, 27 May 2009 19:54:04 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:210636</guid><dc:creator>fates_fickle_finger</dc:creator><slash:comments>1</slash:comments><comments>http://community.imaginefx.com/forums/thread/210636.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=210636</wfw:commentRss><description>&lt;p&gt;havnt tried them yet, but there are two new plugins available for free over at zbrush central.&lt;/p&gt;&lt;p&gt;Decimation master and 3d print exporter... they do exactly what it says on the tin, but for more detail head over to zbrush central to find out more.&lt;/p&gt;&lt;p&gt;steve &lt;br /&gt;&lt;/p&gt;</description></item><item><title>render settings</title><link>http://community.imaginefx.com/forums/thread/209912.aspx</link><pubDate>Mon, 25 May 2009 10:58:27 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:209912</guid><dc:creator>fates_fickle_finger</dc:creator><slash:comments>8</slash:comments><comments>http://community.imaginefx.com/forums/thread/209912.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=209912</wfw:commentRss><description>&lt;p&gt;Hi guys... &lt;br /&gt;&lt;/p&gt;&lt;p&gt;Im having a few problems getting a good render off my model.&amp;nbsp; I have a massive poly count, should be as smooth as a baby bottom. ish...&lt;/p&gt;&lt;p&gt;so I have the antialiasing on, render set to best. but they all come out small in pixel dimansion and therefore pretty rubbish up close.&amp;nbsp; I have pores on my Elektra face, a lizard scale texture on some of her clothing, a nice leather texture on the bindings... but there is no way that kind of detail is rendering out... so what am I doing wrong?&lt;/p&gt;&lt;p&gt;I need one good image render at 300dpi to work with. preferably with layers and I want to create a turntable thats large enough to see some of the finer detail without pixelation or small image size... just cant seem to get the right combination.&lt;/p&gt;&lt;p&gt;links to threads, tutorials etc appreciated, or just simple answers if there are any...&lt;/p&gt;&lt;p&gt;cheers guys&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;steve &lt;br /&gt;&lt;/p&gt;</description></item><item><title>mesh troubles again</title><link>http://community.imaginefx.com/forums/thread/205604.aspx</link><pubDate>Wed, 13 May 2009 07:40:59 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:205604</guid><dc:creator>fates_fickle_finger</dc:creator><slash:comments>24</slash:comments><comments>http://community.imaginefx.com/forums/thread/205604.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=205604</wfw:commentRss><description>&lt;p&gt;hello again.&lt;/p&gt;&lt;p&gt;me and meshes dont seem to get along.&amp;nbsp; so I have a base mesh I created in 3dsmax a while ago (but I dont have access to 3ds anymore) It had poly groups for posing originally, though it was a contiguous mesh.&amp;nbsp;&lt;/p&gt;&lt;p&gt;I brought it into zbrush and when I smoothed with my standard brush the seams between the polymesh groups split.&amp;nbsp; see image below.&lt;/p&gt;&lt;p&gt;so my question is how do you join mesh groups in zbrush so I can get rid of the problem... and if you cant &amp;quot;WHY NOT!!!!&amp;quot;&amp;nbsp; oooh yes I want to scream.&amp;nbsp; if you cant do it in zbrush I do have blender, but its totally new to me so if there is a solution there please please explain carefully.&lt;/p&gt;&lt;p&gt;thanking you in advance...&lt;/p&gt;&lt;p&gt;steve &lt;br /&gt;&lt;/p&gt;</description></item><item><title>ZBrush to Photoshop</title><link>http://community.imaginefx.com/forums/thread/199991.aspx</link><pubDate>Mon, 27 Apr 2009 12:26:31 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:199991</guid><dc:creator>Scarthin Nick</dc:creator><slash:comments>8</slash:comments><comments>http://community.imaginefx.com/forums/thread/199991.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=199991</wfw:commentRss><description>&lt;div&gt;I have pretty much decided to buy ZBrush &amp;nbsp;3.12 for the Mac&amp;nbsp;&amp;nbsp;- however, before I part with my 500 quid can anyone confirm that I will be able to create artwork from ZBrush straight to Photoshop(CS3) or Painter X &amp;nbsp;without the need to run it through a high end 3D application, which I haven&amp;#39;t got.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I also have some DAZ V4 figures which I would like to use as a base for character development within ZBrush, I&amp;#39;m guessing this can be done, but again if anyone can confirm it, it would be much appreciated.&lt;/div&gt;&lt;div&gt;&amp;nbsp;&lt;/div&gt;&lt;div&gt;And is it Zed or Zee?&amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Cheers&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Nick&lt;/div&gt;</description></item><item><title>ZBrush 4 announced - dun dun duuuuhn!</title><link>http://community.imaginefx.com/forums/thread/198159.aspx</link><pubDate>Tue, 21 Apr 2009 16:12:20 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:198159</guid><dc:creator>banjaxedmdt</dc:creator><slash:comments>18</slash:comments><comments>http://community.imaginefx.com/forums/thread/198159.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=198159</wfw:commentRss><description>&lt;p&gt;Pixologic has announced the release of ZBrush 4 (yes 4, not 3.5 - whatever happened to that?) for August 2009 as a free upgrade to registered users: &lt;a href="http://www.zbrushcentral.com/zbc/showthread.php?t=070082"&gt;http://www.zbrushcentral.com/zbc/showthread.php?t=070082&lt;/a&gt;&lt;/p&gt;&lt;p&gt;No info yet on what will be added/removed/changed/broken/fixed in the new version.&lt;br /&gt;&lt;/p&gt;</description></item><item><title>fixing a hole in a mesh</title><link>http://community.imaginefx.com/forums/thread/182377.aspx</link><pubDate>Mon, 02 Mar 2009 13:54:57 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:182377</guid><dc:creator>fates_fickle_finger</dc:creator><slash:comments>3</slash:comments><comments>http://community.imaginefx.com/forums/thread/182377.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=182377</wfw:commentRss><description>&lt;p&gt;Hi&lt;/p&gt;&lt;p&gt;Continuing my voyage into the unknown, and trying to get my head around Zbrush...&amp;nbsp; lots to learn, but lots of fun bring had too.&amp;nbsp; but I have a problem I cant get around here.&lt;/p&gt;&lt;p&gt;I have a hole in a base mesh, I created the mesh in 3dsmax and brought it into zbrush to sculpt it into something more realistic.&amp;nbsp; but its got 2 holes in!&amp;nbsp; is there a way to patch a hole in the mesh in z brush?&lt;/p&gt;&lt;p&gt;heres a pic of the problem&lt;/p&gt;&lt;img src="http://i42.tinypic.com/jax2l5.jpg" border="0" /&gt;&lt;p&gt;ta muchly &lt;br /&gt;&lt;/p&gt;&lt;p&gt;steve &lt;br /&gt;&lt;/p&gt;</description></item><item><title>size matters!! ;)</title><link>http://community.imaginefx.com/forums/thread/179472.aspx</link><pubDate>Fri, 20 Feb 2009 11:29:49 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:179472</guid><dc:creator>fates_fickle_finger</dc:creator><slash:comments>2</slash:comments><comments>http://community.imaginefx.com/forums/thread/179472.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=179472</wfw:commentRss><description>&lt;p&gt;of course it does.&lt;/p&gt;&lt;p&gt;I have a copy of zbrush 2 and im loking at upgrading. but there is a good reason for this and I need an answer to this question from anyone in the know first. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;is there any way to set a scale size in zbrush output? specifically if I create a figure, I need to be built by a printer (solid wax printer) how do I set the height of the figure, I need to create 26 figures for a tabletop game, normally I sculpt them at 28mm tall in an epoxy putty, but having played with zbrush I can do more in that, if, and only if I can control the size of the final model.&amp;nbsp; I dont have 3ds, maya, rhino or anything else to export to if I need to adjust the size elsewhere, and the cost of getting a file changed elsewhere will negate any savings or benefits in creating the figrues in the computer rather than as practical models.&lt;/p&gt;&lt;p&gt;thanks guys&lt;/p&gt;&lt;p&gt;steve &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Purchase older ver of ZBrush</title><link>http://community.imaginefx.com/forums/thread/156279.aspx</link><pubDate>Thu, 11 Dec 2008 22:58:26 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:156279</guid><dc:creator>kenmo</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/156279.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=156279</wfw:commentRss><description>As an hobbyist i can not afford the latest version ZBrush. Is there a place online where I can purchase an older version of ZBrush?

The good folks here on the Painter section recommended Purplus when I posted a similar query. At Purplus I was able to purchase Painter IX.5 for $50 US and I was quite pleased with both Painter &amp;amp; Purplus..... Sadly ZBrush is not listed at Purplus...

Thanks kindly....

Ken
</description></item><item><title>saved file unable to edit</title><link>http://community.imaginefx.com/forums/thread/116905.aspx</link><pubDate>Wed, 02 Jul 2008 10:25:45 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:116905</guid><dc:creator>jaganpon</dc:creator><slash:comments>4</slash:comments><comments>http://community.imaginefx.com/forums/thread/116905.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=116905</wfw:commentRss><description>&lt;p&gt;I m new to zbrush i saved my file then edit option is deactivated i checked all the settings i cant find the way to enable it...&lt;/p&gt;&lt;p&gt;Any one tell me how to edit my previously worked file plzzzzzzzzzzzzzzzzzzz&lt;img src="http://community.imaginefx.com/emoticons/emotion-7.gif" alt="Tongue Tied" /&gt;&lt;img src="http://community.imaginefx.com/emoticons/emotion-7.gif" alt="Tongue Tied" /&gt;&lt;img src="http://community.imaginefx.com/emoticons/emotion-7.gif" alt="Tongue Tied" /&gt;&lt;img src="http://community.imaginefx.com/emoticons/emotion-7.gif" alt="Tongue Tied" /&gt;&lt;img src="http://community.imaginefx.com/emoticons/emotion-7.gif" alt="Tongue Tied" /&gt;&lt;img src="http://community.imaginefx.com/emoticons/emotion-7.gif" alt="Tongue Tied" /&gt;&lt;img src="http://community.imaginefx.com/emoticons/emotion-7.gif" alt="Tongue Tied" /&gt;&lt;img src="http://community.imaginefx.com/emoticons/emotion-7.gif" alt="Tongue Tied" /&gt;&lt;/p&gt;</description></item><item><title>Simple ZBrush inquiry... I think</title><link>http://community.imaginefx.com/forums/thread/90129.aspx</link><pubDate>Thu, 13 Mar 2008 05:04:16 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:90129</guid><dc:creator>Chaot-Stick</dc:creator><slash:comments>9</slash:comments><comments>http://community.imaginefx.com/forums/thread/90129.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=90129</wfw:commentRss><description>I&amp;#39;ve been messing about with ZBrush far a while, achieving some great effects; however, the one little detail that seems to beat me down is selecting objects.&amp;nbsp; For example, you click on an object/mesh in 3DsMax to select it.&amp;nbsp; So, in ZBrush, if I click on a new tool and subsequently deselect the current mesh, how in hell do I reselect it to continue modding it? :&amp;#39;(</description></item><item><title>zbrush tutorials on IFX</title><link>http://community.imaginefx.com/forums/thread/97903.aspx</link><pubDate>Fri, 18 Apr 2008 11:53:42 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:97903</guid><dc:creator>carly801</dc:creator><slash:comments>1</slash:comments><comments>http://community.imaginefx.com/forums/thread/97903.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=97903</wfw:commentRss><description>hey where can I find ZBrush Tutorials? on this site? anyone? Bueller...anyone?</description></item><item><title>ZSpheres</title><link>http://community.imaginefx.com/forums/thread/92812.aspx</link><pubDate>Fri, 21 Mar 2008 16:31:09 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:92812</guid><dc:creator>Shokk</dc:creator><slash:comments>2</slash:comments><comments>http://community.imaginefx.com/forums/thread/92812.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=92812</wfw:commentRss><description>&lt;p&gt;I&amp;#39;m on the trial version of Zbrush 3.1 atm, and I&amp;#39;m trying to figure out how to keep my Zspheres straight, IE. trying to line them up so my character or whatever ends up symmetrical. and is it possible to make two zspheres at once on different sides of something? Like how you can mirror a brush when you&amp;#39;re working on the bust of something.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;If anybody can direct me to an easy guide for Zbrush that would be great, all I can find are these video tutorials that go pretty slowly. And I can&amp;#39;t find most of the buttons, all of the acronyms are confusing me.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;EDIT:what does it mean if a zsphere turns transparent-ish and&amp;nbsp; looks almost concave?&lt;/p&gt;</description></item><item><title>ZBrush 3.1 help</title><link>http://community.imaginefx.com/forums/thread/69644.aspx</link><pubDate>Wed, 26 Dec 2007 00:15:56 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:69644</guid><dc:creator>Airbrush</dc:creator><slash:comments>2</slash:comments><comments>http://community.imaginefx.com/forums/thread/69644.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=69644</wfw:commentRss><description>&lt;p&gt;Hi, I&amp;#39;ve just downloaded the new Trial of the new ZBrush 3.1. And I have a few questions I can&amp;#39;r really figiure out..&lt;/p&gt;&lt;p&gt;1.&amp;nbsp;When I&amp;#39;m sculping, and I try to add a new Sphere to make as eyeballs for the creature I&amp;#39;m working on, then the creature get&amp;#39;s locked, as I can&amp;#39;t edit it anymore, just the sphere what can I do? I&amp;#39;ve tried to make a new layer and then put the sphere there, still doesn&amp;#39;t work. &lt;/p&gt;&lt;p&gt;2. How can I make the model more smooth? As making it more detailed and less &amp;quot;jaggy&amp;quot; and rough looking. &lt;/p&gt;&lt;p&gt;&amp;nbsp;Please help and/or give me a link to where the solution is.&lt;/p&gt;&lt;p&gt;EDIT: I found out Nr.2, CTRL + d&lt;/p&gt;</description></item><item><title>ZBrush Demo</title><link>http://community.imaginefx.com/forums/thread/51059.aspx</link><pubDate>Fri, 07 Sep 2007 07:17:55 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:51059</guid><dc:creator>Piru</dc:creator><slash:comments>3</slash:comments><comments>http://community.imaginefx.com/forums/thread/51059.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=51059</wfw:commentRss><description>&lt;p&gt;Hi everybody!&lt;/p&gt;&lt;p&gt;I&amp;#39;m looking for a ZBrush Demo. In fact I&amp;#39;m quite sure there isn&amp;#39;t any Demo available, but I&amp;#39;m hoping that IFX would drop their eves on the doorstep of Pixologic. I&amp;#39;d very much like to try the program before I decide to buy it! Maybe you guys could try to get one on the DVD of the next issue?&lt;/p&gt;&lt;p&gt;Cheers,&amp;nbsp;&lt;/p&gt;&lt;p&gt;Piru&lt;/p&gt;</description></item><item><title>Alpha Import??</title><link>http://community.imaginefx.com/forums/thread/63934.aspx</link><pubDate>Fri, 23 Nov 2007 09:29:42 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:63934</guid><dc:creator>colrouphobic</dc:creator><slash:comments>2</slash:comments><comments>http://community.imaginefx.com/forums/thread/63934.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=63934</wfw:commentRss><description>Okay, so I want to see what I can do with zBrush (I have zBrush2) and
so I open up a new dokument and start using the decotool. I want to
make a few basice shapes and weird forms just o play around with it a
bit.&lt;br /&gt;
Then I make aan alpha image in photoshop, black on white, and import it.&lt;br /&gt;
&lt;br /&gt;
I set the front colour in zBrush to black and backcolour to white...and I get squares on the screen...&lt;br /&gt;
&lt;br /&gt;
I should only get the &amp;quot;black&amp;quot; of the alpha displaying, but I get also the &amp;quot;whie&amp;quot; of the alpha... what am I doing wrong?&lt;br /&gt;
I imported bmp&amp;#39;s, psd&amp;#39;s, jpg&amp;#39;s and tif&amp;#39;s... all the same resault...&lt;br /&gt;
&lt;br /&gt;
Help?</description></item><item><title>Zbrush lesson Videos</title><link>http://community.imaginefx.com/forums/thread/52332.aspx</link><pubDate>Fri, 14 Sep 2007 23:13:07 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:52332</guid><dc:creator>iamjasonwelsh</dc:creator><slash:comments>0</slash:comments><comments>http://community.imaginefx.com/forums/thread/52332.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=52332</wfw:commentRss><description>&lt;p&gt;Hello everyone my name is Jason Welsh and I have been a long time fan of this magazine. So I&amp;#39;m going to share a few videos&amp;nbsp;I have produced for a Class I teach called commercial Art and media in Jackson Michigan. There I teach everything From Maya to Zbrush and Now Digital Painting. I use the videos to run workshops or just use them as a backup incase a student misses a lecture. &lt;/p&gt;&lt;p&gt;So I will post these in the forums under the software used.&lt;/p&gt;&lt;p&gt;Not all videos are free but ya enough to help the beginner break into digital art. &lt;/p&gt;&lt;p&gt;&lt;a href="http://www.houseoftutorials.com/"&gt;www.houseoftutorials.com&lt;/a&gt; has the lesson files look for the links at the top of the page.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;For Zbrush&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.veoh.com/series/houseofZbrush"&gt;http://www.veoh.com/series/houseofZbrush&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.veoh.com/series/houseworkflow"&gt;http://www.veoh.com/series/houseworkflow&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>ZBrush tutorials</title><link>http://community.imaginefx.com/forums/thread/38789.aspx</link><pubDate>Mon, 25 Jun 2007 18:59:14 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:38789</guid><dc:creator>kenmo</dc:creator><slash:comments>1</slash:comments><comments>http://community.imaginefx.com/forums/thread/38789.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=38789</wfw:commentRss><description>I read in issue #18s that the next issue will have ZBrush tutorials... Is that still true? Issue 18 is the current issue in Canada as of today&amp;#39;s date (June 25)...&lt;br /&gt;</description></item><item><title>Z3</title><link>http://community.imaginefx.com/forums/thread/33270.aspx</link><pubDate>Thu, 17 May 2007 14:55:24 GMT</pubDate><guid isPermaLink="false">df5b595d-dbc8-40f3-a578-500f88c831a0:33270</guid><dc:creator>pixmaker</dc:creator><slash:comments>5</slash:comments><comments>http://community.imaginefx.com/forums/thread/33270.aspx</comments><wfw:commentRss>http://community.imaginefx.com/forums/commentrss.aspx?SectionID=50&amp;PostID=33270</wfw:commentRss><description>man, i cant wait to get Z3.&amp;nbsp; i have to wait longer cause i got a mac.&amp;nbsp; anyone know when z3 for mac comes out.&amp;nbsp; i went on their site, but cant find it.</description></item></channel></rss>