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Dragon-by-Design's Sketchbook of Skill Development

Last post 05-10-2013, 7:05 PM by Dragon-by-Design. 89 replies.
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  •  06-21-2012, 3:58 PM 390327 in reply to 380729

    Re: Dragon-by-Design's Sketchbook of Skill Development

    OK, I can finally update this thread with some stuff I've worked on the last month or so (clients have since released the products/publications in question).

    The most recent thing I've done... the "Greenman Beer" concept and painting for a weekly mag cover (their annual beer issue)! Very happy with how this turned out. The client had asked for art "like" a beer label, but I misunderstood (oops) hence the change from full label text treatment to having the green man drinking a beer himself. I plan on doing a painting with just the greenman as originally intended.

     

    And here's the cover itself after they added text etc:


    Anyway, that's it for now. I have more to post, but too little time to do it.


    My IFX Sketchbook :: My Website
  •  06-29-2012, 4:02 PM 391036 in reply to 390327

    Re: Dragon-by-Design's Sketchbook of Skill Development

    Another recent project that I can now post (beer's been released). The Illustrator "painted" piece for Tasman Ale:

     


    My IFX Sketchbook :: My Website
  •  07-10-2012, 11:48 PM 392176 in reply to 391036

    Re: Dragon-by-Design's Sketchbook of Skill Development

    Whoo hoo, found my sketchbook thread without too much digging!

    Cracked open my Art of Skyrim book because there were some renders that I wanted to try and sketch from for reference, to improve my ability to draw what I see and create the appropriate structure for anatomy etc.

    First up, Alduin; might finish this one at some point, shading and all...

     

     

    Then an orc (love drawing craggy features), and a woman of my own devising using the basic Imperial female model for ideas and ref. Not sure if I know how to do hair, but I like the way it turned out!

     

     

    Followed by stuff based only on imagination and the previous sketch of the orc, to practice my creation skills and ability to do faces and other anatomy from memory. 

     


    My IFX Sketchbook :: My Website
  •  07-17-2012, 3:11 PM 393041 in reply to 392176

    Re: Dragon-by-Design's Sketchbook of Skill Development

    Though I'm not drawing every single day, I am getting a lot more practice in than before! Here's some recent stuff...

    Some female upper body studies from a book on anatomy for game developers. Oh, and a Transformer head, just for fun.

     

    There's a sea serpent/dragon sculpt I wish to do. Planning different poses and perspectives:

     

    Study of a crane statue at the International Buddhist Temple in Richmond, BC during a visit this past weekend.

     

     

    Tree study at the Temple. Need to learn how to do full foliage that looks good (the sparse bits were easy and convincing enough).

     

    Still have that fairy painting to do for my mother, and am nervous about proceeding. So, some fairy/anatomy/pose practice yesterday from memory to test my 3D perceptions (and because I had no access to reference at the time).

     

     

    Oh, and something old from last year I think: a dragon head I spontaneously started sculpting out of my kneaded eraser. (Crappy iPhone photo; must recharge digital camera later).

     


    My IFX Sketchbook :: My Website
  •  07-17-2012, 4:39 PM 393046 in reply to 393041

    Re: Dragon-by-Design's Sketchbook of Skill Development

    Dragons, Transformer heads, girls...wow, you pretty much like to draw everything I do! Haha

    Keep up the good work


    My Sketchbook thread:
  •  07-17-2012, 4:57 PM 393050 in reply to 393046

    Re: Dragon-by-Design's Sketchbook of Skill Development

    LOL Thanks, sudafreekan! (BTW, does your handle happen to have anything to do with Suda51?)

    I actually used to predominantly draw males, and thought I'd best develop a more curvy female look. I tend to like doing angular lines a lot, so good to train my hand to do something else, I think.


    My IFX Sketchbook :: My Website
  •  07-17-2012, 6:53 PM 393057 in reply to 393050

    Re: Dragon-by-Design's Sketchbook of Skill Development

    You're welcome! Haha, oh the handle, oh it goes a long way back. I wish it was that cool. Basically, I was born in South Africa, so while my friend was trying to come with an online username for me ( I was a computer noob), he came up with Sudafreekan. as in -South Afreekan- LOL. It got me some stick though, I used to get called Sudafed -_-...Oh well, stuck with it now, haha

    Oh yeah me too, I used to be all like, yeahhh lets draw manly men all the time, I'M SO COOL. But what happened was I was getting better at guys but hopeless at girls. After finding Stanley Laus artwork I got so inspired and now all I want to do is draw girls Embarrassed


    My Sketchbook thread:
  •  10-31-2012, 10:13 PM 404211 in reply to 393050

    Re: Dragon-by-Design's Sketchbook of Skill Development

    Wow, been awhile since I posted here. While I have quite a backlog of sketches to post, I thought I'd share a couple fun, Hallowe'en-themed things. Happy Hallowe'en, Happy Samhain!



    This year, I adapted my Green Man to a Jack O' Lantern.



    My IFX Sketchbook :: My Website
  •  01-03-2013, 7:23 AM 408233 in reply to 404211

    Re: Dragon-by-Design's Sketchbook of Skill Development

    And again... it's been awhile! Thankfully all these months I haven't been completely remiss in my drawing habits. Not as productive as I was in Aug/Sept or thereabouts, but still, a lot more interested in drawing than I have been in over a decade.

    Time to do a sketch dump again. While I did quite a few more pages of sketching than I thought, the following is all that seemed worthwhile posting.

     

    Some Bridgman practice:

     

    Super happy with my experiments with new dragon types below. I often default to the same old simple, angular lines, (usually) slim wedge-shaped head, and lack of proper detail in the interest of simply getting something down on paper. Those below are a big step forward for me and were tons of fun to draw. So nice to give myself time to do things properly.

     

    Quick rough-in of the overall body for the first dragon above. Not quite right yet.

     

    A head-on perspective challenge:

     

    A study from William O'Connor's wonderful Dracopedia books. I loved this dragon design and his sketchy lines and shading technique. So, I wanted to try and practice similar lively lines that aren't as shaggy and excessive as my usual sketchy style, or as restrictingly "defined" as my "finished" sketches always turn out.

     

    Snake-like cave dragon thing, and tall lanky draconic alien walking thing.

     

     

    Life drawing from online refs. Terrible face on the woman, but I was liking the flow I achieved in her torso. Badly captured masked man and pissy elfin woman as a bonus.

     

     

    My attempt to start some Christmas cards this year with a holly dragon (failed to find the time to continue...), and a mistletoe dragon.



    A study of a drawing of an eye from Valerie Winslow's "anatomy for artists" book. Very happy with what I accomplished (and learned) from the exercise. I've since used this study to replicate a similar eye for the current daily sketch challenge:


     

    Attempted to learn constructive anatomy from the IFX anatomy guide with DVD. Even though there was no audio for the tutorial, and the written tutorial seemed to barely make sense with the drawings in the book, I felt like I managed well with this technique; it's really simple and (almost) foolproof! Sadly I think I drew just a bit too much trunk and then made her bum too big right at the start (was too busy trying to watch the vid and pause it frequently to catch up), so her lower half feels much too big and too low for her upper half. Oh well. It still felt like a great method as I worked on it. Now to repeat it again and again...


     

    I was sketching outside one day this summer when an interesting cloud drifted by. I swear it looked just like a giant multi-headed turtle with a European-styled city on its back belching smoke/steam from its various chimneys! Well, OK, maybe that's just my imagination finally coming back to me with all this drawing. But it sure was a detailed-looking cloud...




    Some quick body practice after the anatomy exercise above. Not perfect, and I couldn't exactly remember all the steps, but I still like the dynamic look to them.

    I have a desire to draw a feathered serpent (Quetzlcoatl), so I did a snake study from a brief Google search, then used my drawing to practice a dragon-ified version of the head. Too bad I ran out of room at the bottom of the page (I'd like his mouth to gape much wider).



    And which brings us to yesterday; Day 1 of the daily sketch challenge: perspective practice with dragon gazing down (imperfect head but very pleased with how the lines capture the drama I'm going for); quick feathered dragon/serpent pose to plan out a sculpture of one of these too; and a dragon's eye closeup in the vein of the eye structure practice done earlier (ermagerd I'm lernin!).




    And today: very random. Some life drawing from my head (mehhhhh, meant to warm up my hand and get a sense of flow going), that dang eye again (brow and lid raised sharper, looking in different direction), and some other stuff just because.


    My IFX Sketchbook :: My Website
  •  01-04-2013, 4:49 AM 408289 in reply to 408233

    Re: Dragon-by-Design's Sketchbook of Skill Development

    Missed this one in my flurry of scanning and cleanup yesterday. Top: study of a dragon sculpture I own. Bottom: independent drawing using my own study as ref. I actually like the look of his face better in this one.

     

    And, my daily sketch for today. I generally suck at shading and linework, and overwork my stuff too much. I like the drawing overall though (especially before I got too tired to apply the darker outlines consistently).

     


    My IFX Sketchbook :: My Website
  •  01-05-2013, 2:49 AM 408332 in reply to 408289

    Re: Dragon-by-Design's Sketchbook of Skill Development

    Today's daily sketch challenge entry: various boars and boar-demon type thing.


    My IFX Sketchbook :: My Website
  •  01-05-2013, 3:09 AM 408335 in reply to 408332

    Re: Dragon-by-Design's Sketchbook of Skill Development

    Great drawings especially the dragons. Nice line work on these as well. Hope you can keep posting but I know how life gets in the way. I've had to dig out my sketchbook thread a couple of times as well

    wonderful boar demons 

  •  01-06-2013, 12:08 AM 408396 in reply to 408335

    Re: Dragon-by-Design's Sketchbook of Skill Development

    Thank you very much, Hobbyhorse. I appreciate you taking the time to visit my sketchbook and offer comments. I visited your website and sketchbook and love what I see of your 2D and 3D art!

    I do mean to post more this year; call it a resolution if you will, one that started last year with booting myself in the arse to get drawing again. Given that "work" for me is graphic design (and hopefully soon, much more art), I really shouldn't have any excuses for not creating and sharing more regularly. The work of you and other excellent artists on this site are my inspiration to keep me working hard to improve my skills and produce more. I really do hope to continue to see art from you, too, whenever time allows for you to share.

    In the meantime, from my daily sketch challenge entry for today... first day of "things I always wanted to draw but was too afraid to try (again)".

     


    My IFX Sketchbook :: My Website
  •  01-07-2013, 1:10 AM 408463 in reply to 408396

    Re: Dragon-by-Design's Sketchbook of Skill Development

    My sketch challenge entry for today... was supposed to be Legolas from something that looked a lot like one of those motivational posters. *LOL*

    I fail at not overworking or overthinking my lines. Especially when working with media that doesn't erase easily... his eyes, they can see THROUGH YOUR SOUL! O_O

     


    My IFX Sketchbook :: My Website
  •  01-07-2013, 11:34 PM 408505 in reply to 408463

    Re: Dragon-by-Design's Sketchbook of Skill Development

    His near eye looks on the correct plane of the face, though perhaps varying the line weight might help fit with the rest of the drawing.

    The far eye is the most problematic. It needs to follow the curve of the face, wrapping around to the side of his face. That will change the shape so that it is slightly different then the near (his left) eye.

    Varying the outline around the mouth, even making some of the lines disappear in some areas will make it look more natural rather than 'stuck' on. 

    That being said I like how you handled the forehead to hair transition. and the shading of the facial planes. 

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