Upload your portfolio today. Register here
 

MechaHateChimp's Blog

The only blog that guarantees to grant you super-human strength, washboard abs, and have you frothing at the mouth from power that only gods have known...

Spectrum 13!

Just picked up my copy of the latest Spectrum Fantasy Annual. One word... SICK!

Balls to the wall sick. Balls in a pair of vice-grips sick. Sledge-hammer to the ... ok, you get the idea.

I've been collecting the annual since it first came out and it's one of those things I'm obsessed with around this time every year. What blows my mind is that as corny as it sounds, each year the art just gets better and better. For me, this year is particularly special for two reasons. One, I get to see work by artists I've gotten to know over the past year. And two, Jeffery Jones took the Grand Master Award this year.

Now there are few artists that I truly, truly, absolutely adore. Very few. And if I had to choose the art of only one artist to view for the rest of my life, it would be Jeffrey Jones. I have had such complete admiration for this beautiful person and the work she has done since I was a kid, that it completely thrilled me to no end when I turned the page and saw that she had been chosen as Spectrum's choice for Grand Master. It is a truly deserving honor.

 
So yeah. This year's Spectrum Annual is ridiculously good. Stop reading this and get your copy now.




 

Published 29 October 2006 21:14 by MechaHateChimp

Comments

 

Rob said:

Gotta get this myself...

October 31, 2006 16:10
 

fuzzy said:

I decided to buy it too, some great stuff this year.

December 15, 2006 09:28
Anonymous comments are disabled

About MechaHateChimp

My name is Joel Carlo and I am a multimedia developer residing out of Denver, Colorado. I work as both a graphic designer and freelance artist with a current devotion to motion graphics and web development. My professional career as an artist began in 1993 where I was hired to work as an illustrator for a now defunct entertainment group. In the short time I worked there, I helped develop concept designs and illustrations for print. Thereafter, I pursued work as a freelance designer which has afforded me the opportunity to develop my skill set as an artist in both traditional and digital media over the last several years. My educational background as an artist has largely been self-taught, although I have had two short stints as a student at both the Tampa Art Institute and Rocky Mountain College of Art and Design. My client list is varied and ranges from commissioned work for small studio projects to larger commissions for clients such as Future Publishing, Burrows & Chapin, The Ayzenberg Group, NASCAR, Dodge, Toyota and Fox Television. I am currently looking for work as a concept designer or 3D artist in either the gaming or film industries. If you are an employer in need of either, please feel free to contact me with any inquiries regarding commission work and availabilty.